People complain that Lockdown is too damage oriented and not as much point oriented. How about we make captured points health pads for the team that holds them?
The healing will occur at the same rate as guardian shield, but in longer time intervals (eg. have to wait twice as long between heal ticks but gain 1 bar instead of 0.5 per heal). No effects will be applied to enemies.
The goal is that this will encourage people to fight on points instead of clashing at some random empty spot on the map. Defenders will want to fight on the point to get an advantage and attackers will have more incentive to decap the point, even during battle.
I like it