Okay, this new ability would be a big LEAP for SK. I think we'd be taking a STEP in the right direction if we added...
JUMPING.
In a videogame, I relish the ability to jump so much! If I cant jump in a free-roaming game, I feel really held back and stuff-n-things. SK is an INCREDIBLE game and I will totally keep playing it even though I cant ACTUALLY jump. Yeah, knights can perform those Dashes, which launches them forward a couple blocks, but that's different than what IM thinking of. For example, most GTA games. I would never play Grand Theft Auto if I couldn't jump on a car and moon the windshield. Now, Im not saying 'lets make Spriral Knights GTA' but truly, imagine jumping on other knights heads on spiral knights and MAYBE making a huge pyramid of knights! Okay, that's a long-shot, even for me.
But, think about it. If this comes through as a good idea and the Devs implement it, THIS COULD ADD A WHOLE NEW FIGHTING STYLE. Aerial attacks are, again, a long-shot, but imagine taking your favorite Combuster, hopping on a block pile, and jump-slamming it right on a Trojans head! Incrudibull! hmm, a new fighting style would take a lot of work tho. :(
Okay, and yeah, I know, I thought about all the problems we'd run into like:*
-Mob jumping glitches
-Breakable block loopholes
-if you hop on a player both become trapped
-new gravity problems
-probably some gun-firing glitches
-etc,etc,etc,etc,etc,etc,etc,etc.......
But if we added:*
-stacked blocks
-floating blocks
It might help. No it wouldn't help. But it'd still be fun. :3
Seriously tho, overall, this would have to be, like, a major update; bigger than the gunner update maybe.
*Im not a master programmer like these other guys, (even though im typing this in my Computer Programming AP class) so don't take my word for what SK needs, wants, or would improve with. I thank you for your support, comments, insults, love, spam and hate notes. I learn from it all. :)
I'm not sure the game engine supports vertical movement.
Also you don't need to be able to jump around to have a good time.
Even Legend of Zelda Ocarina of Time didn't have a jump command and it still is considered one of the best selling LOZ game ever.