Beautiful
Magnificent
Did not dissapoint ;) gg wp OOO
How would you describe the 2 latest missions?
After coming back from a few months of breaktime, they were decent. Slightly more challenging than previous missions but still keeping consistency.
I could have done without those exploding ghosts though, God I hate those things.
Dreams and Nightmares gets a 10/10 from me, new assets, new layouts, you get to fight the swarm. That's always fun!
Dreams and Nightmares was cool. Delved Too Deep was ok I guess, just setting up for the next mission(s).
@Gyrruss
new assets
You mean the textureless devbuild looking blocks? :P
Jokes.
I've got a small bit of advice for people running Shadowplay: alert party members before sparking in the final room with the two Slag Guards (after the awesome alternating fire and spike trap section)
Having enemies pushed up to the edges of the room is not fun for people who are already moving around the edges.
I enjoyed the new missions. I think it's just nice to have new stuff to play and to help my guildies with. :)
Plus it will bring players back to the game, which has to be a good thing. I can't wait for the next instalment. :D
Honestly, I absolutely hated the level in the core with the arena. The textures look like the devs were too lazy with the level design. You know the level with that time consuming arena? Well, I didn't like it one bit. With hordes of enemies trying to ripe you to shreds plus the constant spinning ball-lines in each corner of the arena and the swarm turrets shooting you and the kamikaze ball thingys. Plus what do I find in the treasure room that could have helped me? a vitapod and all the health capsules that I would have EVER needed.
So if I were to sum up an answer to the original question. Having played this game for about 4+ years, I really want to leave this game since the core opening feels like a real let-down more than a surprise. Feels like this game is going down a hole. And it's not the Core :P
Oh You-nr
Ben Crosshaw's actual review for Duke Nukem Forever is beginning to come to mind with some of the stuff you're bringing up.
I'd link it but it's got a lot of language that would be redacted on the forums.
Challenging enough :D (except for the final part of the first mission) :/
Neat story :)
Nice taste of progression :)
Last mission design resembling low or no budget indie games :(
Good update nevertheless!
shadowplay is hard if you don't know what you are doing or you aren't careful. standard FSC stuff.
Dreams and Nightmares is great and all, but the last arena is too dam long imo.
Let's keep all the discussion about the new content in one place. Thanks!
Need More Challenge
Difficulty not even close to elite soloing UFSC
Too much black squares in your face