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Minor change to Clockwork Tunnels room

3 respuestas [Último envío]
Mar, 09/22/2015 - 17:28
Imagen de Falminar
Falminar

https://gyazo.com/8e8b561910f1c79644a69b78986b862f

The enemies in the top right section should spawn when the player is closer to the middle of that room (not so close the enemies can attack immediately, or that they spawn on top of the player, but closer) instead of where they currently do.

Ignore my equipment, I'm just heating my weaker stuff.

Mar, 09/22/2015 - 17:34
#1
Imagen de Fangel
Fangel
Eh

I think they're supposed to be activated by walking through the doors, it's just that one door doesn't activate (center'd one). Just add a spawn trigger there instead of moving the current ones.

Mar, 09/22/2015 - 17:50
#2
Imagen de Dibsville
Dibsville
^

What Fangel said.

Mar, 09/22/2015 - 18:44
#3
Imagen de Falminar
Falminar
^

Oh, yeah.

That fixes the problem there as well.

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