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Level Generation

13 respuestas [Último envío]
Vie, 10/09/2015 - 18:57
Imagen de Falminar
Falminar

Post ridiculous level generation.

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https://gyazo.com/af7b6a633c73c15d7d1d5c5436b00319

Well, that was easy.

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No screenshot, but once, in a Wasteworks (poison Clockwork Tunnels), I found a treasure room with 7 boxes. Immediately after, connected to the same hallway, was another of the same prize rooms. Right after that, still in the same hallway, there was a key room. Right after that, STILL connected to that exact same hallway, still with nothing else between them, was ANOTHER 7 box treasure room locked with a key gate from the previous room.

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Again, no screenshot, but recently in a no-status Clockwork Tunnels, I found a mineral room near the end of a level. (It had a combat room right before it.) Connected to the same hallway to the elevator was another mineral room, but this one continuing into a combat room. After the combat room was a THIRD mineral room.

Vie, 10/09/2015 - 21:13
#1
Imagen de Midnight-Violet
Midnight-Violet
Well...

Level generation can very greatly, I remember having a Graveyard level that feels like the layout repeated itself four times in a row, taking over 20 minutes to finish.

Vie, 10/09/2015 - 22:22
#2
Mouzzie
45 boxes

http://steamcommunity.com/sharedfiles/filedetails/?id=260321917

Sáb, 10/10/2015 - 10:26
#3
Imagen de Fangel
Fangel
Well...

I've had the "A Step Beyond" levels in Dreams and Nightmares spawn no monsters before. That generation is always silly.

Dom, 10/11/2015 - 04:28
#4
Imagen de Dibsville
Dibsville

Did someone say short levels?
http://i.imgur.com/SptwzVB.png

As a side note, wish these were still around ;-;
http://i.imgur.com/fu2CuPZ.jpg

Dom, 10/11/2015 - 08:42
#5
Imagen de Krakob
Krakob

A bit offtopic but I remember spotting a floor shaped like a swastika when playing Final Fantasy Fables: Chocobo's Dungeon once. Naturally, this wouldn't happen on SK as levels tend to be more linear with fewer branches and they consist of premade sections whereas in this game the corridors were procedural.

That game did have a wonderful soundtrack, by the way. Definitely a must if you like Final Fantasy's or just orchestral soundtracks in general.

Dom, 10/11/2015 - 21:48
#6
Imagen de Hexzyle
Hexzyle

http://41.media.tumblr.com/faa3664b5e4442c7ca283b5f9690715e/tumblr_mrl0i...

Dom, 10/11/2015 - 22:40
#7
Imagen de Midnight-Violet
Midnight-Violet
@Hexzyle Wow that seems like

@Hexzyle

Wow that seems like the level generation just gave up, that or a border was overlooked.

Lun, 10/12/2015 - 05:21
#8
Imagen de Neometal
Neometal
nothing too unusual

a danger and a mysterious room on the same depth
compound, with map

Dom, 10/25/2015 - 09:22
#9
Imagen de Falminar
Falminar
Bump

https://gyazo.com/11b5ce93db74518c9be7e00c3cad225c

Once again, that was easy.

Lun, 10/26/2015 - 10:37
#10
Imagen de Hexzyle
Hexzyle

Thankfully they've patched this, the blocks respawned way too fast which exasperated the problem.

Then that was that time I found biscotti's mineral storage. Jeepers.

And I thought mission progression was linear

(Tsoukalos Face) "Candlestick Keeps"

Seriously though, Candlestick Keeps.

I've had my fair share of gate nonsense too.

I love seeing stuff like this.

Mié, 10/28/2015 - 12:28
#11
Imagen de Fehzor
Fehzor

What on earth is going on in that snarbolax screenshot??

Also, I don't take pictures of the game.

Mié, 10/28/2015 - 17:43
#12
Imagen de Hexzyle
Hexzyle

What on earth is going on in that snarbolax screenshot??

I have absolutely no clue, I just joined a random party.

Also, I don't [incorrect usage of html tags].

BAD FEHZOR!

Jue, 10/29/2015 - 20:07
#13
Imagen de Fight-Beetle
Fight-Beetle
...

One time I was on a raid with my friends in FSC. through teamwork we managed to defeat vanaduke, but for some reason and I don't know why, when vanaduke died his corpse grew bigger as it burnt into ash. But his mace grew, with him as well. He was too big to take a picture when he still had something resembling a body, but I took a picture of his mace.
http://s32.photobucket.com/user/tiddlestherayquaza/media/spiral_2015-03-...
Can you imagine a boss using something of that size?

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