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Slight tweak to weapons that inflict self status.

1 respuesta [Último envío]
Sáb, 12/05/2015 - 10:35
Imagen de Holy-Nightmare
Holy-Nightmare

Super simple. Just make it so that they can only deal status to the player if the charge attack hits a monster. This way you don't get screwed over if someone takes the last kill in a section or if you get a lagspike and end up attacking a wall.

Self status chance would only activate if you did damage.
Kind of like the Pokémon Move Double-Edge.... you deal a lot of damage but you end up taking damage WHEN you hit. If you miss no one takes damage.

Sáb, 12/05/2015 - 16:50
#1
Imagen de Corporal-Shade
Corporal-Shade
I'm a Wizard

But its fun to wreck yourself in the lobby :P

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