As many of you should know, once a costume piece is bound, there is no way to unbind it. Currently, the solution that OOO is using is to give the items to players unbound, so they may sell it if they wish. now this is fine, but occasionally they forget to give the items unbound (as with the plasmatech set), and obviously players cannot sell their costumes once bored of them.
now the obvious solution is to add an unbind costume ticket right? Well no, because that would cause many problems: the plasmatech set was obtained when you bought a specific deal on CE, and that deal was really a bargain (it was the only time I've ever bought CE, and now I'm waiting for another incentive, but that's irrelevant). if an unbinding option was present, people could have bought the deal on ce, used some of the ce to unbing the set, waited until roughly a week after the event was over, and sold the set for mass profits. So if we wan't to do this, the question is: how do we stop something like this from happening? Well I happen to have 2 options:
1) make it expensive. if it took a ridiculous amount of CE to unbind a costume, it would be a lot harder to make a profit.
pros:
+easy to implement if set at a fixed rate
+will definately discourage some people
+highest profit for OOO (the people who try to make profit and the people who buy from them would both be spending massive amounts of CE,
even if it doesnt go back to their pocket a player who loses CE is a player who needs to buy more CE)
cons:
-easy to get around; sell the costumes at a higher price than the unbinding cost
-defeats the purpose of being able to unbind
-People WILL complain (see rant threads about energy, lockboxes, etc. for proof); largest amount of complaining
-Costume deals would essentially all need to have the same price if there was a fixed rate due to gaining a different amount of CE with the set
2) add an unbinding delay. make it so that a costume item cannot be unbound until roughly 2-3 months after the event is over.
Pros:
+most players don't tend to take the long view, and won't bother with trying to make a large profit here
+the price could be lower, making the response from the players better
+It could be set up that they aren't unbound until the next CE event, drawing more buyers in
Cons:
-players could still be making a tidy profit if they choose to take the long view
-complaints about the delay (even though it was impossible before)(see rant threads about prize wheel for proof)
those are the two i've come up with, if you happen to have any suggestions to how they could be tweaked, or have your own options, feel free to share (I know mine are by no means perfect)
bump. come on, don't tell me i'm the only one who thinks this?