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DA charge changes

6 respuestas [Último envío]
Jue, 10/20/2011 - 22:48
Imagen de Engie
Engie

http://www.youtube.com/watch?v=rjFUKccbOlU

Jue, 10/20/2011 - 22:54
#1
Imagen de Fehzor
Fehzor
Mmmm

It fixes things, and makes more DPS, but it also messes up the artistic style of the weapon. I don't know that I like that. I'm sure OOO could fix the glitches in a less lazy way.

Jue, 10/20/2011 - 23:03
#2
Imagen de Flists
Flists
Yeah I don't like how tight

Yeah I don't like how tight the spread is. Not for dmg reasons, but it looks... weird...

Jue, 10/20/2011 - 23:09
#3
Imagen de Xigerl
Xigerl
I approve of this. :)

I approve of this. :)

Jue, 10/20/2011 - 23:27
#4
Imagen de Mayaura
Mayaura
I'm very glad of the tighter dispersal

I've often had slimes slide right through the DA's charge even at nearly point-blank range because the dispersal of the blades was too wide. This is much better and allows for more accuracy.

Jue, 10/20/2011 - 23:39
#5
Imagen de Abathur
Abathur
So ... DA now is unable to

So ... DA now is unable to glitch through FSC?

Vie, 10/21/2011 - 00:06
#6
Imagen de Stavrosg
Stavrosg
@Abathur, probably not (did

@Abathur, probably not (did not test). It made a couple of places less stressful, but meh, we had to expect it would be patched at some point.

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