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A suggestion to creating a better cutter line charge

6 replies [Last post]
Mon, 10/24/2011 - 04:36
Zephyrgon's picture
Zephyrgon

I've seen and read many threads about the cutter line's charge, and I can deem none satisfactory. A simple re modification to the cutter line's charge will obviously make it more useful. My idea is that the part about the incredibly fast swings should be kept, however what SHOULD be re modified is the fact that each next strike should cause the user to go forward. My idea is simply like the flourish line's charge attack. As for the final slash, the delay should then be cut in half, and the forward lunge kept the way it is.

Feel free to comment about this idea.

Mon, 10/24/2011 - 14:23
#1
Zephyrgon's picture
Zephyrgon
HUH

No comments yet... So no one cares i guess???

Mon, 10/24/2011 - 19:23
#2
Varja's picture
Varja
My idea

You, sir/mamm, are definitely right. But here is my idea of a good tweak.

The player swings the sword twice, then swings to create two ghost swings that reach farther, then swings for three ghosts. The knight pauses, then lunges that will create a larger ghost sword that swings TWICE, with the last going farther than the other.

Summarize
Swing, swing, double, tripple, pause, lunge, ghost combo.

Tue, 10/25/2011 - 01:22
#3
Myphenox's picture
Myphenox
maybe it would be usefull if

maybe it would be usefull if you could choose to replace your current swords charge attack for something new. see my idea of charge stones, they allow you to do just that.

Tue, 10/25/2011 - 04:36
#4
Zephyrgon's picture
Zephyrgon
UMMMM

I tell you the only way to make this charge better is to make it more along the lines of the Flourish's charge. That's it.

Tue, 10/25/2011 - 13:34
#5
Orangeo's picture
Orangeo
Before the snarbolax blade

Before the snarbolax blade came out, I always thought the cutter should do something like that. It's already like the flourish, without moving forward. Moving straight forward with a 5 hit combo will move you quite far. You could say that you should turn while doing it, but that would be nearly the same as the regular combo. How about something new? Like, charge the sword for a temporary attack buff, etc, etc. Not that I'm suggesting that, just something along those lines, prehaps ASI. That'd help out recons.

Tue, 10/25/2011 - 14:20
#6
Espeonage's picture
Espeonage
A method of decent knockback

A method of decent knockback would be nice via charge.

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