We're bored. The clockwork is getting boring for the 100th time, we have been out of options to make it interesting again ourselves for a while now. Please do something about it. The last updates failed to keep "veterans" interested for more than a week for various reasons. Where's our long awaited new "endgame content"?
Just a few random ideas how to make it available:
- Add "Guildhall Gates" where trough the use of mats or something we can create access points to special lvls.
- A "single lvl/room mode" added to Krogmo somehow; game modes like "survival" (vs version: "last man standing"), "highest dmg", "fast room-clearing"
- Put "teleport keys" to pick up into that useless "core room" - usable once to access a single lvl (+invite friends) of whatever at any time later.
- Let us somehow access "unfinished gates" (the closed ones in the arcade) that are "broken" and "interesting" in some way (...story blablabla). Who never had the desire to jump after his minerals to see what's down there?
- A method of skipping some lvls (taking shortcut) at the expense of loot, to focus on more interesting lvls.
And a few random ideas... "I want":
- An ice fsc (jut replace the mobs)
- Shock fsc
- jelly jigsaw (back)
- cemeteries with ghosts instead of zombies.
- Player (/guild) created danger/puzzle rooms for others to play.
- More big rooms full of caged mobs that crazy people could theoretically set free all at once for a lagsplatterfest of uncertain outcome ^^
- rooms / "spawn points" that can on occasions just spawn twice as many mobs with half the HP.
- Occasional mini-bosses. How hard can it be to make a normal mob 1.5 times the size/strength and put one in every second lvl or something?
- New / better "puzzles"! The SK engine allows for tons of fun puzzles that aren't used anywhere yet. There's practically whole categories of "puzzles" you didn't bother to introduce (yet).
Some other things that we'd love (to do)...:
- Mess around with guild/friends in private lockdown / BN matches. No, its not prone to exploits, we don't need external rewards for those private matches.
- Something, anything "useful" in the guild hall. ANYTHING!
- Many of us want to "reward" ourselves for the things we do in SK by just "having fun". So some quick & easy "useless stuff" would be neat. Anywhere.
- Harmless Bugs. There's not enough of those. Why'd you take away our "magical crafting wall"? Also it would be great if you could add some sort of clipping bug that allows players to get stuck behind "Boost" in the town square somehow. Yes, we're THAT bored.
- Take the wrong way. Yes, we really do want to alchemer-charge our way into a dead end full of unreachable rocket puppies with the exit blocked. And we want to bring two totems into the tiny room full of zombies that locks the team in until all mobs are dead. Also we want to take trojans into elevators with us and have them kill the whole team while the new lvl's loading.
As already says: Those are just random examples. The main point of this thread is: "We're bored. Please do something about it!" ;)
thx.
Who's this "we," white man?