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Thinking of trying Tier 2 Lockdown: Is this a Good Loadout?[COMPLETE]

12 replies [Last post]
Tue, 01/17/2012 - 17:32
Iron-Volvametal's picture
Iron-Volvametal

Results:

Gunslinger Hat(ASI Bonus & Piercing Defence against "Toothpicks")
AS-Heavy Com Unit
AF-Heavy Goggles
UV1-Increased Elemental Defence: Med-Very High

Gunslinger Sash(ASI Bonus & Piercing Defence against "Toothpicks")
UV1-Increased Elemental Defence: Med-Maximum!

Shadowtech Alchemer MKll(Main Weapon; Used Against Enemies who are Far Away & Close)
UV1-Attack Speed Increased: Medium

Kilowatt Pulsar(Used in Tight Spaces; Clear Out Enemy Mobs)
UV1-Attack Speed Increased: Medium

Haze Bomb MKll(Used to Stun Enemies, Slowing Down their Every Movement)

Nightblade(Used to Attack Nearby Stunned Enemies)
UV1-Attack Speed Increased: Low-Very High

Tri-Heart Pendant- +4 Health(Additional Health; Fills up Un-Used Trinket Space)
Tri-Heart Pendant- +4 Health(Additional Health; Fills up Un-Used Trinket Space)

Tue, 01/17/2012 - 17:53
#1
Gotti
Well.

This is basically my T2 set, with a Voltech MKII instead. My Shadowtech has CTR Med, which I find better for little sneak attacks when approaching a base/control point. And besides, you already have decent ASI with the Gunslinger Set. The Trinkets are good, since this is T2 here you can't get much else except status resist trinkets from Brinks. I also found going Striker Gunner better. It's a better counter against Toothpich Strikers, since they really won't be able to catch you or run from you. Just use the booster to create some distance if they get a bit too close and shoot and watch them run directly into your shots.

So, while this is a good set, Gunners do barely any damage in T2. Either that or I'm doing something terribly wrong.

Tue, 01/17/2012 - 18:11
#2
Nicoya-Kitty's picture
Nicoya-Kitty
Gunning in T2 is very

Gunning in T2 is very frustrating. In T3 the alchemer bullets travel faster, but in T2 they're pretty easy to dodge. The magnus is hampered by being pure pierce, and the antigua does next to no damage on top of that. The Autoguns are useless due to post-hit invulnerability and leaving you a sitting duck while firing, the Kilowatt is only really good for spamming choke points, and the super blaster is as uninspiring in LD as it is in the clockworks. Finally, the toxic catalyzer is just a joke.

If you're running with 2 weapons and want to gun in T2, I'd suggest going striker and taking a shadowtech and either voltech or kilowatt (I assume you only have 2 slots?).

Tue, 01/17/2012 - 19:02
#3
Iron-Volvametal's picture
Iron-Volvametal
Well...

I try to Restrict myself to using just 2 Weapons. I'll get Weapon Slots once I get my Gear to 5*.(Just need my Combuster & Nitronome; 1400CE)

Tue, 01/17/2012 - 19:18
#4
Sumomo's picture
Sumomo
I really recommend a Kilowatt

I really recommend a Kilowatt Pulsar. Shoot at people who are busy fighting someone else. This is probably the most annoying thing I've ever had done to me.

I don't even pay attention to any other gunners at all. I often just take their hits without a care.

Tue, 01/17/2012 - 19:17
#5
Trying's picture
Trying
I would suggest you not use

I would suggest you not use alchemers in T2. You basically will always miss unless you are on top of them. In that case it would just be better to use a sword.

Go with a kilowatt or magnus.

Tue, 01/17/2012 - 19:23
#6
Sumomo's picture
Sumomo
Forgot to also say, the

Forgot to also say, the Lightning Capacitor is quite good. Both of those weapons would probably be pretty nice. This would pretty much be a completely support role. Ideally I'd say get a third weapon and take a sword, but that's really up to you.

No real comment on the armors. They're pretty nice with those UV I guess.

Tue, 01/17/2012 - 21:06
#7
Iron-Volvametal's picture
Iron-Volvametal
Yeah, I might get a Sword w/ ASI: Low-Higher.

Probably a Nightblade, since, again, nobody uses Shadow-Protective Armor in T2 Lockdown.(Or do they?)

Tue, 01/17/2012 - 21:25
#8
Dremius's picture
Dremius
Kilowatt Pulsar

Nightblade isn't as good as you think. I thought the same thing you did. I knew nearly nobody in Tier 2 Lockdown had Shadow Protection, but you're far better off with a Twisted Snarble Barb or a Swift Flourish, even though a bunch of people wear Dusker.

For Recon, I suggest Kilowatt Pulsar and Haze Bomb MKII. In Tier 2, nobody understands the deadliness of Stun, but most have enough sense to avoid any clouds of colored gas. But if an unlucky person walks into it, you can kill the victim easily.

What I don't understand is why did you include your accessories? They have no impact other than for looks. :P

Oh yes, and I've had experience with the build I mentioned up there. It's absolutely amazing for decoy purposes, annoying the hell out of everyone. Just drop Haze Bombs when you have the time and when someone approaches, hide and pop up somewhere, then fire Kilowatt. GREAT for packs of people. It can split them up easily. Of course you could use Lightning Capacitor instead of Haze Bomb MKII, but they're both pretty good.

Tue, 01/17/2012 - 21:35
#9
Iron-Volvametal's picture
Iron-Volvametal
Hm, Haze Bomb sounds Tempting...

And I dunno about Kilowatt...You see, I kinda have a "Bad Thing" for Pulsars & what not...Do you really think Stun is Better than Shock? I mean, Stun Does Slow them Down, but Shock can also Lower Weak Guardian's Shields Down for a Clear Hit. Hmm...Maybe I should get 4 Weapons...

Oh, & why isn't the Nighblade any good? Was I wrong about people wearing Shadow Defence?

EDIT: I saw this guy who took T1 Lockdown Completely Serious. He had: Flame Aura, Toasty canteen & Toasty Vitakit on his Circuit Breaker Armor, Heavy Com Unit & Toasty Scarf on his Spiral Scale Helm & no UVs on them. Not even on his Weapons. '-'

Tue, 01/17/2012 - 21:54
#10
Dremius's picture
Dremius
Stun ~ Shock

Well, for me, wearing full Dusker and Striker, I see about 3 and a half bars getting knocked off when I swing someone with Swift Flourish. I use Nightblade, gives me about 4. I mean that it gives a better damage output but the Swift Flourish, unless you somehow have an at least High ASI on the Nightblade, is faster and safer to use, as well as having a wider swing. Stun in T2 is good because most people don't know what to do after they've been stunned. Do they run? Do they try to kill you? Strikers I've seen attempt to kill me, only to fail miserably. Guardians pull up their shield. Recons... same as getting hit with any other Vaporizer, as well as not being able to get far if you're chasing them down. I think that Stun is better for Strikers and Recons, but Shock is better for Guardians. Well, Shadowtech Alchemer MKII is still a viable option, but as Nicoya-Kitty said, it's far less useful than Umbra Driver in T3 Lockdown. Anyway, the strategy I mentioned is good for being a decoy/distraction/nuisance to the other team, not for taking on the entire enemy team on your own. Really frustrating to opponents if you can work the magic of Recon. Trust me, I've suffered enough at the hands of those people. ;)

Tue, 01/17/2012 - 22:11
#11
Iron-Volvametal's picture
Iron-Volvametal
Stun it is.

I figured, that even if Stun doesn't Lower Guardian's Shields, I could still wail on them while they're Stunned & nearly Immobile, Destroying their Shield & allowing Me or/& my teammates to Attack them.

Tue, 01/17/2012 - 22:22
#12
Dremius's picture
Dremius
Yay.

I know you've already decided, but I have a few more things to say. First, Shock and Stun are both deadly in Lockdown. The difference is that a lot of people know that Shock is deadly. Not that many know that Stun is, however. Plus, what is someone more likely to run into that doesn't know about the status bombs? A circle of electricity that looks like it'll shock you to death or some gas that doesn't look like it's anything relatively harmful? Secondly, you never said if you would use Kilowatt or not, only said that you don't really like it. You obviously understand Shock's power. Furthermore, as I said before, most T2 Lockdown players wear Dusker, which has no defense against Elemental either. I take about the same amount of damage from a Kilowatt expanded shot and a Swift Flourish swing. If you decide that you want to use Kilowatt, then keep in mind to NEVER let an attacker close the distance between you and him/her or you're screwed. Pulsar shots that haven't expanded yet aren't very intimidating, as you can see.

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