I think it would be a real good Idea to use King Tinkinzar as a new boss.
Pretty much everyone is tired of only these four now, introducing a few new bosses and weapons would be smart.
He could be a thwacker/healer, with gremlin stages before his castle.
And since he's an architect, there could be different places for diffferent stages, which he activates.
Token weapons could be based on gremlin weapons, like a fast charging damage bomb, like the ironclaw scorcher's, with a smaller range.
A sword like the void thwacker's or even a new overhead thwacking sword with high damage would be cool.
And a bomb that can be thrown in clusters, like when the gremlins yell "catch" would be cool.
Helms and coats could be made, maybe with high elemental defense and ASI.
anyway, I welcome any comments and suggestions, maybe more details.
King Tinkinzar as a boss
hes Talking about King Tinkinzar, the lord of the gremlins, ruler of the crimson order
you are thinking of king krogmo... who is more like a frog
i would love to see king tinkinzar added as a versable boss , ESPECIALLY rewards like gremlin weapons and armor for bombs and swords... maybe guns if gremlin pulsar specialists are released, i think this would be fair, but only if they were like 3* otems that costed 30-40 tokens each
I hate re-explaining this, but this establishes an end to the game which ruins it's replayability. A gremlin boss would be neat (I think he's coming) but not tinkinzar. Never tinkinzar.
Tinkinzar seems more like an entity than a character. He's described as the architect, and he seems to almost be on the level of being a deity, albeit a corrupt one.
If normal gremlins can't get audience with him, I would imagine Spiral Knights would not either. He has a whole royal guard (the Crimson Order) serving him so I bet he's near-impossible to get to.
No
He is a King that holds events that use knights for his amusement and has the same status as the strangers
Besides he's half gremlin and half devilite