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elemental lair 2

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Jue, 03/22/2012 - 08:38
Imagen de Hijadestone
Hijadestone

ok i was thinking that we should have a teir 2 elemental lair because vanduke is classified as an undead which deals shadow damage ( he may not but his class does even tho he doesn't really have a class) i know jelly king deals piecing damage but the rarwulus twins (i don't know how to spell it) deal elemental damage so since teir 2 is the only teir that has a boss that deals mainly elemental damage

plz tell me if this makes sense i don,t want people to ask if english is my first langage

Jue, 03/22/2012 - 08:44
#1
Imagen de Frocus
Frocus
+1

this game needs new bosses

maybe change the title to "another elemental boss" or something like that

Jue, 03/22/2012 - 09:23
#2
Imagen de Severage
Severage
Erm...

"plz tell me if this makes sense i don,t want people to ask if english is my first langage"

If it's been asked before, there's your first clue. Why don't you just fix it instead of asking something like that?

You're asking for another T2 boss? Bah, bring on another T3 boss. We have plenty of T2 bosses.

~Sev

Jue, 03/22/2012 - 10:09
#3
Imagen de Hijadestone
Hijadestone
This

this would be a ring of bosses like the shado layer and tier 3 has 5 bosses so what are you talking about

Jue, 03/22/2012 - 10:19
#4
Imagen de Selenium
Selenium
Shadow Lair =/= T3

The reason it's called "Shadow Lair" is because it's Swarm-controlled and thus darker, not because it deals Shadow damage. It's paid content accessible from T3, but it's considerably more difficult. Or so I've heard.

But if you're suggesting a lower-tier version of the Shadow Lairs, it's likely not going to happen because T3 has the difficulty expected, which is paid for by mist, unlike the Shadow Lairs, which cost hundreds of CE to enter.

Jue, 03/22/2012 - 10:29
#5
Imagen de Hijadestone
Hijadestone
ok

the swarm expended so much energy breaking through teir 2 that they got elementalfecieus (yes i made it up) and it caused them to deal elemental damage now greatly weakened they attempt to break out of teir 2 to teir 1

name of bosses i don't have any suggestions and would there be a vanduke in the lair

Jue, 03/22/2012 - 10:33
#6
Imagen de Selenium
Selenium
One Logic Fail

The Swarm is trying to get into the core. As in, away from T2. There is no logical reason why the Swarm would go away from its goal when it already has the strong monsters right next to it.

Jue, 03/22/2012 - 10:44
#7
Imagen de Juances
Juances
~

Shadow Lairs are called 'shadow' because they are dark and evil, it has nothign to do with damage types.

Making a T2 elemental lair is totally unrelated and stupid. Is that so hard to understand?

Also teh original idea of such lairs was to provide a harder challange for T3 players. T2 players dont need any ahrder challange because well.... they are still T2 and have not advanced to the more difficult T3.

Jue, 03/22/2012 - 11:19
#8
Imagen de Kentard
Kentard
Yaaawn...

Just run a construct stratum.
There you go, Elemental Lair.

Somebody please shoot me... =_=

Jue, 03/22/2012 - 11:24
#9
Imagen de Hijadestone
Hijadestone
Ok

an army of knights carrying elemental wepons deployed to destroy the swarm but many decided to betray their leaders and killed all the knights who would not join now they reside in teir 2 is that better

Jue, 03/22/2012 - 14:06
#10
Imagen de Severage
Severage
@Kentard:

rofl.

"elementalfecieus"

Elemental feces? You sir, have issues.

~Sev

Jue, 03/22/2012 - 14:29
#11
Imagen de Hijadestone
Hijadestone
ok

@Kentard bang

@severage why do i have problems

Jue, 03/22/2012 - 17:47
#12
Imagen de Frocus
Frocus
-_-

Please lay off the guy.

Back 0n topic pl0x :3

Jue, 03/22/2012 - 20:11
#13
Imagen de Hijadestone
Hijadestone
Ty frocus

now if you disagree with the idea say so and no personal attacks if you agree then help me with some boss names and should there be a vanduke there

Vie, 03/23/2012 - 07:49
#14
Imagen de Hijadestone
Hijadestone
bump

bump

Vie, 03/23/2012 - 08:06
#15
Imagen de Alpha-Stevo
Alpha-Stevo
I will only support this if

I will only support this if we get a Piercing Lair and a Normal Lair for tier 1.

Vie, 03/23/2012 - 20:40
#16
Imagen de Hijadestone
Hijadestone
Well if teir

well if teir 2 gets elemental layer why wouldn't teir 1 get a percing or normal layer

Sáb, 03/24/2012 - 01:11
#17
Imagen de Kentard
Kentard
Yaaawn.

an army of knights carrying elemental wepons deployed to destroy the swarm but many decided to betray their leaders and killed all the knights who would not join now they reside in teir 2 is that better.
Not really, no. Sounds like the missions to me - that and you'd have to find some reason for them to 'betray their leaders' - were they tainted by the swarm as well?
And if you're really adamant about the implementation of the Elemental Lair, I strongly suggest you read up a bit on the lore involved in the Shadow Lair to give you some background information - right now you're suggesting the swarm is prevalent in Tier 2, which makes very little sense with the lore we have; nevermind the fact that the Swarm is an idea originally meant exclusively for the Shadow Lairs.

I will only support this if we get a Piercing Lair and a Normal Lair for tier 1.
Irrelevant. The point is not about the damage type prevalent in the lairs, the point is that lore-wise, this makes very little sense.
Again, please read up on the Shadow Lair and its background information to have a better understanding of the whole situation; I'm not saying it's impossible to have an Elemental Lair, I'm saying that if you plan to incorporate some elements of the Shadow Lairs, such as the Swarm, you will run into a lot of problems with the storyline.

Sáb, 03/24/2012 - 05:44
#18
Imagen de Hijadestone
Hijadestone
You have a point kentard

there really is no reason for an elemental layer I was jest coming up with an idea becaus I cant do teir 3 and I am board of jk an the twins I can't do cause I always get booted in the middle of the boss for one mistake

Sáb, 03/24/2012 - 06:02
#19
Imagen de Kentard
Kentard
Poor you...

I'm not too sure what you mean by 'booted in the middle of the boss for one mistake', but hopefully that's rectified soon.

Well if you want, you could rethink this idea into focusing on an elemental-themed mission if you like. Hope that makes you feel better (but I'd still shoot down your idea on Elemental Lairs, I'm afraid).

Sáb, 03/24/2012 - 09:10
#20
Imagen de Fireherat
Fireherat
and a new em misson

the operation crismon hammer is getting old and so there sould be one where snarblox ;jk'rt and vana form vakingtron ( it lke voltron but it made of the bosses in game) and can be a tier 3 and they sould make a tier 4 and 5 , like star 6or7 to unlock tier 5

Sáb, 03/24/2012 - 10:53
#21
Imagen de Hijadestone
Hijadestone
I'll think this out a little better but if you

Have any ideas pls post them

Dom, 03/25/2012 - 02:14
#22
Imagen de Kentard
Kentard
@Fireherat:

I am rendered speechless.

-2 if possible.

Dom, 03/25/2012 - 12:58
#23
Imagen de Hijadestone
Hijadestone
For teir 4

the stars would have to be 6 and 7 cause every teir has 2 stars

Lun, 03/26/2012 - 06:24
#24
Imagen de Kentard
Kentard
Again, no Tier 4 please.

Irrelevant until the devs have confirmed that there is a Tier 4, which is about as likely as me winning two Shadow Keys from a single Lockbox - i.e. never.
There's a plethora of reasons why T4 isn't implemented. I hope your better judgement can tell you some of the more obvious ones; otherwise please search up "tier 4" on the forum search, and you'll see why.

Lun, 03/26/2012 - 06:59
#25
Imagen de Hijadestone
Hijadestone
teir 4 cant be implimented

cause we are at the max stars there are only 5 posible stars so teir 4 will never hapen

Mié, 03/28/2012 - 21:55
#26
Imagen de Luguiru
Luguiru
L

If we had more Construct bosses in T1 and T2 there could be a T3 boss where they combine like the Constructicons from Transformers. It would also be silly if our characters could combine to form a giant knight, but only one would be able to control the behemoth and there will always be someone to screw it up for everyone. For bosses they could take Constructs and make a boss for each type of enemy, we already have Gun Puppy. For Lumber we could have something similar to the Kirby boss but instead of throwing apples it has multiple branches to squish you. For Retrode we could have a giant one or a few bigger than normal. For Scuttlebots, definately a swarm of above average ones with more speed. For Mecha Knights there could be a hierarchy akin to the system in Chess, the boss being the king and queen where the queen is more aggressive while the king is more of a tank to block you from hitting the queen yet can still be defeated. Pawns could be the ones without a shield, knights on small robot horses or Construct versions of Trojans, bishops healing Constructs, and rooks using guns.

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