this is a half rage half suggestion comment on Lockdown. Please make the matchmaking better. Most of the time when I play Lockdown (Tier 2), I end up with a bad team ( one other doing above average damage while the other do less than 1000 damage) and the other team is full of duskers that do at least 2k damage. What I think would make matchmaking more fair is to include average damage, health, armor, and # of bars of connection as a factor. I lost many games because of bad teams or lag. (I do 3k average damage and at least 3 caps each game) I don't feel that it's fair if I get bad team and lose money while doing pretty well.
- Average damage insures that the # of rank points the person has doesn't matter. You can play 24/7, chip up your points ,and still do terrible.
-heath, armor are self-explanitory
Yeah, if you want 30-minute queues instead of 10-minute queues, do this.
Connection-detection is already there, in a way. You select where you're from so that you get localized matches only in the Options menu.
Segregate it less. If you separate it into this many categories, you'll have massive wait times, especially in "low" times of the day.
Don't segregate by HP or Armor. The Tier already does that. Average damage makes more sense, BUT...plenty of people can do over 25K+ Damage each game (T3). Will they be penalized for being good at LD, and never find a party?
Never played T2 LD, but if you say 3K damage is good, then imagine those pros that get 10K damage every game. They'll never find a party.
~Sev