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Dread Skelly vs Snarbolax Coat: Which is Better for a Shadow Bomber?

24 Antworten [Letzter Beitrag]
Mo, 04/16/2012 - 15:09
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Iron-Volvametal

Now, before you say, "SNARBOLAX CUZ IT HAZ ATK DMG BONES!!1!1! SKELE DSNT1!!1!1," I'd like to point out that:
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1. I've never done Shadow Lairs, nor am I Loaded at the Moment.
2. Skelly has a Higher Poison & Freeze Resistance than the Coat.
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My thoughts on Dread Skelly.

Skelly has a Higher Shadow Defence then Snarbolax, but Lower Normal, too. This puts it at a Disadvantage of Physical Attacks, such as Lumber Swings & Greaver Swats. However, it will Protect better than the Coat at Howlitzer Bullets, being Pure Shadow. The Extra Poison/Freeze Resistance probably might not be noticeable, (unless someone's done Tests before?) but will be a Great Benefit as a Bomber.

My thoughts on Snarb Coat.

Snarbolax has a Very High Sword Damage Bonus. pretty nice, eh? Well, seeing how I am a Dedicated Bomber, I will have 1 Sword & 3 Bombs with me, all having Med Damage Bonus(See Below). Not only will this make my Sword deal more Damage, it has a Higher Normal Defence then the Skelly Suit at the Cost of some Shadow Protection. This means that I can Swat Enemies out of the way, then Plant my Bombs at a Safe Distance. The Lowered Poison/Freeze Resistance, again, might or might not be noticeable. Also, seeing that I want this Set to be heavily Defensive than Offensive, I'm leaning a bit toward Dread Skelly.
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Here is my Future(& Expensive) Loadout Plan for my Shadow-Defensive Demo Set:

Barbarous Thorn Blade
*Breaks Blocks, Minerals, & Smacks Enemies away fast with its First Swing.
-Charge Time Reduction: Very High(Optional UV)

Dark Briar Barrage
*Useful against a Legion of the Slow moving Undead. Works great Against Greavers, too.
-Charge Time Reduction: Very High(Counters Skelly's "No CTR for Bombs.")

Radiant Sun Shards
*Piercing AND Elemental Damage!? This is PERFECT for a Shadow Loadout, seeing how every Shadow-Dealing Monster is Weak to them. The High Fiend Bonus is cool, too.
-Charge Time Reduction: Very High(Same reason as DBB.)

Shivermist Buster
*Combined with DBB, Devilites will have no Chance. Awesome against Zombies, too.
-Charge Time Reduction: Very High(Same Reason as DBB.)

Crest of Almire
- Undecided UV

Penta Heart Pendant: +6 Health
*A little Extra Health won't Hurt, now would it?

Elite Boom Module
*Add a little Kick to my Bombs.

So, what do you think? Snarbolax's Offensive Trait or Dread Skelly's Defensive Capabilities?

(I'd also like to Add, that I'll be trying to get a Maximum! Fire Resistance to either Skelly or Snarb, to take into FSC at some times.)

Mo, 04/16/2012 - 16:11
#1
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Xmtwentyk
Go with the skelly if you

Go with the skelly if you want shadow now rather than a few (how ever long it is till you succesfully complete a SL) from now, because remember as you heat it up skelly has shadow from 2 star on up, the coat only has shadow as a result of the 5 star craft.

Mo, 04/16/2012 - 16:13
#2
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Iron-Volvametal
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Almost forgot about that. Thanks for reminding me.

Mo, 04/16/2012 - 17:26
#3
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Culture
Hmm

The difference in defense is so small. It looks like Dread Skelly has a lot more shadow than Snarby, but if you measure it out it only comes to about 20%. Let's say a typical shadow hit from a Howlitzer might knock off 7 pips of health wearing full Dread Skelly. In full Snarby that might be 8.5ish pips. (Not accurate data, just using this to illustrate.)

I'd take an increase in sword damage, even if it is just a backup weapon, over a bit more shadow defense. A nice shadow shield would be more useful, I think.

I can't imagine... CTR Very Highs on all your bombs is going to be quite expensive.

As for freeze/poison... you might get the status for an extra second in Snarby vs Skelly. I'll point you to ye ol' FoV resistance tests:
http://forums.spiralknights.com/en/node/10522#comment-95704

Mo, 04/16/2012 - 17:55
#4
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Iron-Volvametal
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"Let's say a typical shadow hit from a Howlitzer might knock off 7 pips of health wearing full Dread Skelly. In full Snarby that might be 8.5ish pips. (Not accurate data, just using this to-)"

I DON'T WANT CALCULATIONS, I WANT RESULTS! YOU HERE ME!? RESULTS!

Mo, 04/16/2012 - 18:42
#5
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Crimson-Cataphract
You want to be a bomber with a sword as a fallback,

so I don't think you should be so concerned about increasing sword damage or defense but focus on bomb efficiency. Most of the top bombers I've seen in other threads are rolling with one Bomber line or another, so maybe you should do the same.

Your avatar agrees with that.

Mo, 04/16/2012 - 18:59
#6
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Iron-Volvametal
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I've got Mad Bomber & Volcanic Demo Set. :/

Mo, 04/16/2012 - 19:07
#7
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Juances
~

Have you considered Deadshot set? At least it has some random undead bonus. Better than nothing :/

Mo, 04/16/2012 - 19:12
#8
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Poopsie
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I bet by the time you get those uv goals, you realize you won't really need any shadow defense on any clockworks.
Also based on your definition, shivermist is not important.

Mo, 04/16/2012 - 19:20
#9
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Iron-Volvametal
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@Juances I've looked over all the Shadow Defensive Gear & Deadshot has Undead Bonus, but Curse Resistance. I'd like the Freeze+Poison Resistance better.

@Poopsie What do you think I should get, then?

Mo, 04/16/2012 - 19:30
#10
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Juances
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But it's... freeze and poison, not fire and shock. They are not the most annoying statuses.

Mo, 04/16/2012 - 19:56
#11
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Poopsie
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eh just focus on what you mainly do. As a bomber, get damage + CTR as many as possible. I am not sure about walking speed though. When you pick gears at first, try to ignore your uv goals that you could sustain yourself on clockwork without losing effectivity. Then, just consider uv as luxury or one of the ways for making profit (selling them when you don't need that particular uv).
I have gunner and sword setup but they only have one set of armor + helmet because I am too lazy and I rather have new weapons instead of new armor. So far, I am doing fine on any clockworks, even I have time to always revive my friends without matching defense. (I use skolver set on roarmulus, dark cities)

uh... I need to fix a part of my sentences. However, shield with matching defense is significantly important.
I use crest of almire for shadow, grey owlite for elemental, and barbarous thorn shield for piercing.

On ideal situation, you shouldn't taking any damage at all, therefore just focus your effectivity to kill monsters fast.
I know you will get damage one or two, but when you play long enough, you should be pro at dodging + shielding any types of monsters that those matching defense reduction are not going to help you a big one. Unless you have bad connection, which is unavoidable.

Shivermist... let's just assume it as a guide wheel, you need them at beginning. But as you can play through those clockworks, it's not needed. You can focus on more damage related bombs. Based on my experience, fire + shock bomb combination are just fast monsters/mobs killer (without those resistance). My friend also claimed poison bomb + any other bombs are killer for any mobs with healer. Shock bomb may be good enough for those dashing kats.

Mo, 04/16/2012 - 20:14
#12
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Iron-Volvametal
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So, Voltaic Tempest/Electron Vortex?

Mo, 04/16/2012 - 23:18
#13
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Derpules
Poison is semi-useful.

Freeze is useless.

But yes, if you're not going to just use bomber gear, I'd suggest Skelly over Snarby, reason being that is much cheaper to get good UVs on it. Fire High on a Wolver is what, 4k CE? Whereas it goes for under 2k CE on a Skelly.

Also, don't use heart pendants in the clockworks.

Di, 04/17/2012 - 04:53
#14
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Bopp
huh?

"Freeze is useless."

I agree that fire and shock are more important than freeze, but freeze protection is far from useless. In the SRJP, and in freeze-themed arenas where gun puppies are spewing ice balls everywhere, lack of freeze protection can wreck you.

Di, 04/17/2012 - 07:49
#15
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Nordlead
I agree with Bopp. The freeze

I agree with Bopp.

The freeze resist can cut your freeze time in half. That makes the difference between being permanently stuck in place and being able to run away before you are completely surrounded and pummeled and re-frozen.

@topic

if you are going to spend so much money on CTR VH UVs, why not just get a bomber set with each piece having UV Shadow Max! It'll probably cost you a lot less since you'll only need 2 max UVs instead of one for each bomb you own. So, if you want fire and Shadow just get Shadow Max! on Volcanic Demo suit and then add 2 Elite Bomb Damage trinkets. That'll give you CTR Max and Dmg Very High on every bomb, a lot of shadow, fire, elemental and normal protection. Good for FSC, Shadow Snarby (although poison resist would be nice), Shadow Twins, Shadow Vana, and fiends/undead in general.

Di, 04/17/2012 - 09:04
#16
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Light-Tears
this is easy:

don't use any of them. For goodness sake, keep with that bomber set, and get a shield. Or learn to dodge. I never ever change my set, even if it's flippin' weak. What is better: Kill quick, don't worry about dmg. or kill slow and get hit lots. If you must change, don't listen to this, but to tell the truth keep with your bomber gear, or change to a gunner and get snarby or what ever. I don't even change my shield, where ever i am. (obvs i have a dark thorn. if theres a bombing/gunning shield it isn't ovbs.) So

Here is the answer: Don't change, keep your bombing set where ever you are.

Di, 04/17/2012 - 11:36
#17
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Derpules
I stand corrected.

Okay, Freeze isn't useless. :P

Di, 04/17/2012 - 12:32
#18
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Trying

Ignore Light-tears

Di, 04/17/2012 - 15:11
#19
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The-Rawrcake
Well Valkyrie can really help

Well Valkyrie can really help you against those fiends, which might be most of the reason for you going for shadow defense. But then again you get negative fire and.... maybe positive curse, can't remember.

I guess to me it looks like skelly is the best defensive option and Valkyrie is the best offensive option. Snarbolax is, yes, just a weaker Skelly for a bomber unless you use a sword with your bombs and often.

Honestly, I think devs need to make Bombastic give shadow defense instead of elemental.

Di, 04/17/2012 - 15:27
#20
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Iron-Volvametal
Whoa...

Whoa, Whoa, Whoa, Whoa, Whoa, WHOA.

Why is it that I only get tons of Replies when I Log Off?

Anyways...

@Nordlead "if you are going to spend so much money on CTR VH UVs, why not just get a bomber set with each piece having UV Shadow Max! "
I've heard that getting Any Defence UV that isn't the Same Type as the Armor's Defences isn't Useful (Ex. Elemental Max! on Valkyrie Mail.) Getting a Defence UV that is the same Type as the Armor is more Effective...Unless I heard Wrong.

@Light-Gears I'm a Dedicated Bomber, so I will always use my Mad Bomber/Volcanic Set, but since OOO hasn't made any Shadow Protective Gear for them(as well as Piercing), I want to get a Set that will. I mostly run T2 Runs & have no Issue with Pierce/Shadow Attacks from Jellies or Zombies, but when I tried a T3 Undead Level for the First time & got hit, I got hit Bad. After that, I felt the need to get more Diverse & Protective against Specific Situations. I've already gotten a Ironmight Plate Shield(Piercing), Heater Shield(Elemental), & soon to get Crest of Almire(Shadow) when I get my Elevator Pass Re-Newed. I've also got my Volcanic Plate Shield for Gremlin Fire Themes.

@Bopp, Derpules, Poopsie

So a Freeze Bomb or Shock Bomb?

Di, 04/17/2012 - 16:02
#21
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Bopp
general vs. FSC

Shivermist Buster is of course the popular bomb for fighting Vanaduke. Having it makes you much more valuable to a typical FSC party (although there are some parties who don't do the freeze/blitz tactic).

In all other situations, I would recommend shock over freeze. Freeze hinders knockback and kiting. So does shock, but less so, and shock can do some big damage, especially if the monsters are tightly packed.

Mi, 04/18/2012 - 12:10
#22
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Angelic-Tear
AKA light tears:

/think do not answer to the idiot who needs no help when trying to be an idiot ¬.¬

one. I see your point, but that's kinda what shields are used for. Do not say 'your a swords man, you know nuthin about bombing. You need a full charge, not just a normal attack' I do. i AM a bomber, on a second person. I know how it is to be hit in Tier three as well. It wasn't that painful. Unless you work solo, it won't be that bad. Also, make (thought some people have already) a suggestion for bomber stuff thread if it's that bad. I work Tier three loads now, and as i said, little pain is better than a slow death. Deal more dmg=them dead before to much dmg to you. Seriously, i see loads of people doing it, why u no do it?

and freeze? oh, well why not crazy-ly tap X (or any shield button) crazy. Then when it says 2, just keep shield on so the dmg doesn't effect you. It gets you pretty much 1 or 2 dmg last time i did a freeze bullet hell danger room. Works with me :)

And last of all, what ever i first said, Trying? Trying to be an annoying *censors pack of 'negative' French speed comments* -.-, i only know a minuscule bunch of people who don't use there respective gear types (wolver, gunslinger and demo) I guess you lot are most of it. Anyway, no more comments on trying for me, theres a /ignore coming his way. And if you make fun of my bad typing, i will warn you first, smack me in the face with it, idc

P.S. you called me light gears :P i can see the t and g are close though and it doesn't matter anyway.

/leave for ever, leaving behind his tip.

Mi, 04/18/2012 - 15:00
#23
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Iron-Volvametal
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"Deal more dmg=them dead before to much dmg to you. Seriously, i see loads of people doing it, why u no do it?"

Because I told you. I want to Play Defensively wearing this Set. When I go Solo, I'll Wear Mad Bomber to kill them off Faster. That's just my play-Style. Not everyone's the same.

@Bopp Alright, then. I've got Voltaic at the Moment, so I'll get Shiver then Electron. Thanks.

Mi, 04/18/2012 - 16:42
#24
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Trying

It's quite amazing what 2 words can do.

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