I've got to imagine this has been suggested before, but I'm technologically challenged so I couldn't find it. To spruce up Clockworks grinding, I think it would make things much more interesting if we had a stats screen appear at the end of every level (and I know we now see the # of crowns earned which is nice), with information such as:
-amount of damage given
-amount of damage taken
-# of strikes/shots/bombs attempted
-# of strikes/shots/bombs hit
-# of charge attacks used
-# of critical hits given
-hit/miss %
-sword/gun/bomb use %
-# of monsters killed (killing blows)
-# of revives given
-# of revives received
-# of statuses inflicted
-# of vials thrown
-# of treasure boxes opened
-# of buttons pressed
-# of health pills used
-# of minerals collected
-ft/meters walked/run/travelled
-amount of CE/ME spent (on revives, gates, robotsorwhateverthey'recalled, laser beam boxes, etc.)
And the list goes on, but the above are the ones that come to mind right now. I just know that for me at least, Clockwork grinding will become more competitive and fun if these stats are available at the end of each level so I can compare how I did vs. the rest of my party, and also challenge myself to improve. I would rather see these than a list of mats obtained, I think these would be more fun.
Thoughts?
A damage count would be nice, the rest seems excessive.