Oh god, I have a feeling people will tear me a new one for even suggesting more aesthetics changes, meh.
Vanilla Clockworks = Now these levels should have random monster types appearing within them.
Wasteworks = The poison mist floating about adds to the feeling, well what about adding some more grass, fungus bulbs, and vines to add to the overall abandoned feeling that they have going on there.
Cooling Chambers = I love snow levels. To death. Don't you find it silly how it's always snowing in there, yet there is zero snow on the catwalks or and snow gathering in the corners? Let alone there being zero icicles in those levels too. It just feels like the cooling chamber is a fridge on the lowest setting or something. Add some snow clumps, make some of the tiles appear iced over, and give it a more chilling appearance that'll really give the player the sensation of being on the top of a mountain.
Blast Furnace = I don't see much of these levels these days, but all I can say is... make the metal in there feel more... scorched! It isn't called blast furnace for nothing. Maybe have scarce plants in there, heck, maybe even have them smoking.
Power Grid(I forgot the shock level name lolol, I guessed) This one is almost there too, how about adding more random wires laying about?
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Now these changes would apply to every themed level, so that way the theme can stand out more than a simple texture swap/recolor.
merp.
i think most players have thought that every level need a little bit more details for the high graphic players and i agree with u. but no matter how much suggestion u make, i don't think the developers will listen cause that's the theme of the game. its to give the metro feeling of playing and old style sonic game. i seriously wished they would add soo much more detail or graphic like they've done at least with the blizzbreaker armor. but i feel that's not where there focused on. but if this suggestion ever gets looked at, it will fall back on the later years of project they need to work on this game like the guilds, finishing armor sets, and so on. even the new updates like the eye changing height changing falls in low priority to creating a better guild system or finishing armor sets. it just feels like the new updates are not focus on the players but on focusing to keep players playing the game. i mean why does the eye changing and height adjustment cost so much dam crowns. even the new adopt pet system that gives no physical boost cost 145000 crowns. for its all just to kep players playing the game, keep the old players from leaving and that reaaly makes me mad when i think that creating the guild system or wtver else players on the suggestion box has been raving about. wtver, im going into a waayy different subject then this post was for. well what im sying is that this is a good sugestion, but it wont be fufilled anytime soon. :(