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Rabid Snarbolax prep.

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Mar, 05/01/2012 - 07:53
Imagen de Lavaninja
Lavaninja

Im preparing for the rabid snarby and here is what i have BTB, DA(ASI low), polaris, and am going for blitz(CTR low). I have vog set and the grey owlite shield(fire max). would that be good enough for the snarby? even with a good group? i also plan on getting fire med. ash tail for snarby set.

Plz tell me if this is OK or not.

thx Lava

Mar, 05/01/2012 - 08:14
#1
Imagen de Orbwanter
Orbwanter
-

Blitz isn't going to be much help there, and the armor/shield aren't great choices either. Shadow defense is better if you've got it.

Mar, 05/01/2012 - 08:20
#2
Imagen de Lavaninja
Lavaninja
I can understand why you

I can understand why you think that blitz isnt very good there, however my guild master said that it was good there, but i was going to go for it anyway :P
yeah i dont have any shadow defense sadly. im kinda recent at all 5* but im still working at it. so no blitz, what would be a good other weapon if any.

thx Lava

Mar, 05/01/2012 - 09:27
#3
Imagen de Bopp
Bopp
crowd control

I've never tried Blitz in SGWW. There is so much going on that you don't have time to charge, so you'd be doing Blitz regular attacks. I agree with Orbwanter that it's probably not worth carrying. But maybe your GM has tried it and uses it well.

I'd advise at least two people in your party to carry crowd-control bombs such as Shivermist or Voltaic.

Also, I think it's going to hurt without shadow armor. But it's easier now than when I went through, and maybe your party is good, so maybe it's no problem.

Mar, 05/01/2012 - 10:05
#4
Imagen de Fradow
Fradow
Probably doable if your party

Probably doable if your party is good, but you are putting yourself at a serious disavantage for not having any relevant defense beside normal. What is useful there is : piercing, shadow, poison. I would not want to be the guy with you, because even tho you are 5*, you are probably going to get carried a little at least, and die very easily.

A gunner who tried Blitz (tho it was in the early days, before the huge wolvers nerf, it is probably easier now), Blitz was useless because you couldn't charge it without being it. If you want a piercing gun, Callahan is good tho.

Mar, 05/01/2012 - 11:18
#5
Imagen de Juances
Juances
~

Blitz can be good for the boss itself since a charge can do crazy damage. Take it only if you have extra slots.

Mar, 05/01/2012 - 11:37
#6
Imagen de Lavaninja
Lavaninja
Well the reason I'm being so

Well the reason I'm being so histamt with getting new armor is that it would take like twice as long, not that I'm going there any time soon, and I don't go on all the time. However I can see why it would help. Would dragon scale set he good, with dread smelly shield? Are you also saying that I should go for shiver other than blitz?

Thx Lava

Mar, 05/01/2012 - 13:06
#7
Imagen de Theirillusion
Theirillusion
Hello rookie shadow lair runner :)

Following is only advise:

Armor/Helm: skolver, snarbolax, skelly or radiant silver mail.

Shield: bts, aegis, ironmight, dread skelly shield or in worst case a crest.

Weapons:
Slot 1 piercing sword
Slot 2 elemental sword
Slot 3 elemental gun
Slot 4 crowd control bomb or possibly a second elemental weapon depending on what you like.

Blitz is useless there, on ALL stages including boss.

Good luck in shadow lair.

Mar, 05/01/2012 - 13:42
#8
Imagen de Lavaninja
Lavaninja
Ok thx I'll probably need it.

Ok thx I'll probably need it. xD So you wouldn't bring the dragon scale male? And for the fourth slot would a lev blade be good?

Thx Lava

Mar, 05/01/2012 - 13:51
#9
Imagen de Bopp
Bopp
DSM not terrible, but not great

Dragon Scale Mail is not terrible for SGWW --- it's got piercing and poison --- but its elemental protection is going to waste.

To Theirillusion's armor list, I'd like to add Crown/Armor of the Fallen.

I don't think a Levi would be very useful. Its regular attacks are not great. The point of that sword is the charge attack. But you don't have much time to charge in SGWW. Also, unless you're playing solo, the charge attack knockback will probably disrupt your teammates, as always.

Mar, 05/01/2012 - 13:58
#10
Imagen de Dukeplatypus
Dukeplatypus
If you have decent CTR (med+

If you have decent CTR (med+ if without seerus or a trinket is ideal), blitz is brilliant in UGWW. The charge patch took care of any stray turrets ruining your shot and the sheer damage ruins wolvers and zombies alike. All you need to do is be smart as to where you fire your shots.

Mar, 05/01/2012 - 15:45
#11
Imagen de Lavaninja
Lavaninja
@bopp ok thx so I'll go for

@bopp ok thx so I'll go for skelly set, but should I go for shiver?

@dukeplatypus well i don't spend money on this to unlock Seerus, and I already have the 4* blitz.

So what should I do? Go for shiver or keep going for blitz?

Thx Lava

Mar, 05/01/2012 - 16:04
#12
Imagen de Traevelliath
Traevelliath
...

The first time I went in an SL, I had a Callahan and a Blitz. I used the blitz all of once, and used the Callahan almost every step of the way.

Shadow Lairs quickly get really crowded. Charging a weapon is difficult, let alone a weapon that immobilizes you when you fire it.

You will really want at least one piece of Pierce and/or Shadow armor, and a shadow shield. I went in with a Namless hat, Skolver Coat and Crest of Almire on my first run. Did just fine, albeit I had a really good party.

Mar, 05/01/2012 - 16:21
#13
Imagen de Bopp
Bopp
still Shivermist or Voltaic

"So what should I do? Go for shiver or keep going for blitz?"

Well, apparently some people have good results with Blitz Needle. I have never tried it in SGWW, so I can't really disapprove of it. But it is certainly a dangerous weapon, in that novices can over-commit themselves to it, and get whacked while firing. If you haven't mastered the weapon, then you may not have as good of results in SGWW as people who have mastered it.

My advice is still to get Shivermist Buster or Voltaic Tempest, unless your party already has two people with these, in which case maybe you should try Blitz (and report back :). You may well want to get both eventually, as they're good for Vanaduke.

Mar, 05/01/2012 - 20:41
#14
Imagen de Lavaninja
Lavaninja
@traevelliath yeah I probably

@traevelliath yeah I probably would have as well. So you r saying that I don't have to get a complete set for it to be effective?

@bopp well I kinda figure that enough people will have at least shiver, so is there another effective weapon, or do I need to have a fourth weapon slot?

Thx Lava

Mar, 05/01/2012 - 20:45
#15
Imagen de Kickthebucket
Kickthebucket
pfff i have the 4* blitz and

pfff i have the 4* blitz and i hate myself for ever making one... (i still often use it for vana tough but that's also the ONLY place you can actualy use it)

last time i went down there i had my glacius, polaris and a shivermist (i hate using 4 weapons) but you might want to take a piercing gun (didn't use polaris much besides on the ocasional howlitzer blocked by spikes) but shivermist and brandish ellemental lines work realy good there (think a combuster/voltedge would be a bit better because you freeze them with shivermist)

Mar, 05/01/2012 - 20:51
#16
Imagen de Bopp
Bopp
I never have a fourth weapon slot

"well I kinda figure that enough people will have at least shiver, so is there another effective weapon, or do I need to have a fourth weapon slot?"

If other people have crowd control bombs, then you don't need one. And you don't need a fourth weapon slot; I never use one. In short, your weapons are fine. Your armor is a bit weak, as we've already discussed. But you have to weigh the risk of going in with weak armor, against the cost of making better armor just for this one trip. Just a piece of Skolver would help a lot, and Skolver is great armor all the time, so maybe you should make that?

The designers of this game are a bit cruel, in how they place reward items. Snarbolax armor is some of the best armor for SGWW, but you can get it only after finishing SGWW (unless you pay a premium for it elsewhere). Gran Faust is great for RJP, but you get it only by beating RJP. CoA is great for FSC, but you get it after completing FSC. And so on.

Mié, 05/02/2012 - 03:08
#17
Imagen de Lavaninja
Lavaninja
@bopp so I should go for

@bopp so I should go for skolver coat, and the asi on vog is a bonus? yeah that's really annoying about it. But I almost feel as though there is another weapon like the wild hunting blade or the Callahan. The AP abd the sentenza were kinda crush from the pearcing part of it, so those are out. Hmm... well I will say that just getting one more thin 5* is better than three more things, even though I might die more.

Thx Lava

Mié, 05/02/2012 - 05:22
#18
Imagen de Bopp
Bopp
response

"so I should go for skolver coat, and the asi on vog is a bonus?"

I don't understand what you mean. If you have the resources to get a piece of Skolver, then get it, as it's dramatically more appropriate for SGWW than Vog Cub is (and you'll be getting it eventually, because it's really great sworder armor). One piece of Skolver, one piece of Vog Cub, and a shadow shield is probably pretty decent, although the Vog Cub's elemental protection is going to waste.

"But I almost feel as though there is another weapon like the wild hunting blade or the Callahan."

I can't imagine why anyone with a piercing sword would use WHB (other than fun/aesthetics). Callahan is nice, but you don't need it.

Mié, 05/02/2012 - 07:46
#19
Imagen de Lavaninja
Lavaninja
@bopp well I guess I just

@bopp well I guess I just can't see the point if I'm basically going down there for a set of armor with the same damage bonus. True skolver does have piercing defense and is good for IQ. But considering how long it takes me to get one item to 5* and I have to get two items to four star it'll take quite a bit of time. I mean it IS possible and might help me however is it 100% necessary for servival? Will it help that much?

Thx Lava

Mié, 05/02/2012 - 08:17
#20
Imagen de Bopp
Bopp
ah, I see

Ah, I understand your problem better. You don't want to get Skolver any time soon, because it is costly and slightly redundant with Snarbolax. I can't answer this for you.

What I can say is that SGWW is tough. I went in with nearly ideal armor (Skolver, Fallen, BTS), trinkets, and weapons, and a decent-but-not-great team. And it was hard. On the other hand, SGWW is a little easier now, because both wolvers and zombies have been weakened. And maybe you have great skill and a great Internet connection, and maybe your teammates are great too. I don't know. Good luck.

Mié, 05/02/2012 - 08:31
#21
Imagen de Lavaninja
Lavaninja
Well I did c a video and

Well I did c a video and someone had my equips, not sure if it was a costume or not but he had the shield I have and it was a rather old video. Yeah so it is possible in any armor but it depends on how much you r going to be carried. So yeah.

Thx Lava

Lun, 06/04/2012 - 08:33
#22
Imagen de Icyvampire
Icyvampire
Don't bring DA since rabid

Don't bring DA since rabid snarby is resistent to elemental even if it's very strong it won't be much help

Lun, 06/04/2012 - 09:15
#23
Imagen de Fradow
Fradow
Necro a 2 month old thread to

Necro a 2 month old thread to give bad advice ? Way to go!

Lun, 06/04/2012 - 16:09
#24
Imagen de Traevelliath
Traevelliath
...

Yeah, DA is really useful actually. There are more undead than beasts. I go into the Rabid Snarby with 3 elemental weapons and an FF.

Lun, 06/04/2012 - 17:45
#25
Imagen de Thich
Thich
Is gunning useless here?

Is gunning useless here?

Because I only have Shadowsun Stetson and Slicker as far as shadow armor goes.

Lun, 06/04/2012 - 18:08
#26
Imagen de Tenkii
Tenkii
@gunning question

There are lots of Kats/Lumbers/Howlitzers - all weak to elemental. You might want to take a Nova/Storm Driver.

As for the beasts, Callahan might do you better.

I did my first Rabid Snarb with this:
Chaos Set
Swiftstrike Buckler
2Trueshots

Nova Driver
Electron Vortex
Blitz Needle (CTR Med)
Triglav

-----
Weapons are ordered in amount of times I feel I used them.

Nova Driver was great. I was told to use it over Storm, but with everything flying around, I think Storm Driver's a viable second option.

Vortex was mildly useful in the actual stages, bringing all the monsters together. It's just not very usable if things are firing at you though. Otherwise, it's decent. In the actual fight vs Snarbolax, I rarely got to use it (and probably took hits/died more often because I was trying to charge it).

My Blitz Needle had max CTR and damage (all bonuses put together), but I rarely got the chance to use it. The biggest use it got was probably for hurting the black spawn thing in the actual snarb fight. Regular shots made most of my use in the actual boss fight.

I was told to bring a sword because I'd "get cornered", so I brought my Triglav since I like heavy swords and didn't really know what I'd be fighting. Honestly, since I was using guns to deal with the undead stuff, I probably could have done fine with Gran Faust. I probably really tried to use Triglav maybe 3 times during the stages, and never got cornered.

So basically, I killed everything except for wolvers, but everyone else in my team was prepared for that, so it wasn't really a problem.

In the part after the Snarb fight, I was mostly useless because I kept trying to use vortex. That was probably partly a bad idea lol. Nitrome was much safer.

Lun, 06/04/2012 - 18:43
#27
Imagen de Bopp
Bopp
guns aren't useless

I did SGWW with swords and crowd-control bombs, but guns shouldn't be useless at all. But there are a lot of really tight fights, where you'll be gunning at a monster standing right next to you, within sword range. In that sense, the key advantage of guns is lost, at least in those really tight fights. Try watching SGWW video on YouTube, to see what I mean about the tightness.

Lun, 06/04/2012 - 18:56
#28
Imagen de Tenkii
Tenkii
@ close range gunning

If you shield shoot (or for more fun, shield-switch-shoot), the distance thing becomes less of an issue (since you're spamming shield bump - monsters that get too close just get bumped away) unless you bump them into a crowd. But if you bump monsters into a crowd, then you get bonus damage with Alchemer.

Also, if you keep moving while shooting (sorry Callahan), monsters will attack less, leaving you more time to get shots in, be a distraction, shield bump, or all 3.

Lun, 06/04/2012 - 19:14
#29
Imagen de Traevelliath
Traevelliath
...

@Seiran: In most Shadow Lairs, your REALLY don't have that space. The only time I can get that sort of breathing room is if I pull out my Polaris and make it.

Lun, 06/04/2012 - 20:02
#30
Imagen de Doctorspacebar
Doctorspacebar
SUNSHAAAAAAAAARDS

As a Bomber, I personally recommend DBB, even if you're not a bomber. It rips up those beasties like no tomorrow and does some damage to undead too. RSS will tear apart Zombies and Lumbers, and is all right for Kats if you're REALLY careful. It's also the only bomb that is halfway viable against Howlitzers. But sometimes... you just don't have the space to RSS the crap out of everything. Especially when Mr. Rabid is running around terrorizing you. So you may want to replace RSS with a different weapon; your best Elemental damage-dealer will suffice.

Personally, I'd take a Polaris, or even a Gigawatt Pulsar if that's all you got- the tight spaces and undead are a nasty combo, and Polaris stops them both. And it makes those **** Howlitzers shut up. You can also use the Polaris to hit away that pesky respawning Silkwing (insert large amount of swear words here related to said Silkwing).

Finally, I'd bring something for the boss himself- DBB is awesome for killing entire packs of Wolvers, but it doesn't have the best SINGLE TARGET damage. To avoid annoying your teammates by blowing up the Beast Bell, I'd bring a sword or gun that snicker-snacks vorpally through his frumious face. Blitz probably works if you're good with it; Final Flourish, as much as I resent its overuse in PvP, is also excellent. (If you have Fearless Rigadoon or Furious Flamberge, that should also suffice.) Both of these can kill the ANNOYING FREAKIN' SILKWING THAT I HATE SO MUCH (insert another abundant amount of expletives here, all directed at that same Silkwing). BN will also make a good weapon for killing the (equally obnoxious) Swarm Seed. If you ignored my sage advice and DIDN'T bring DBB, you can fit a utility bomb in the last slot; people like Shivermist, or you might want to bring a Vortex. Failing that, AoA is great for kiting, which you might have a chance to do. Heck, most Snarby weapons can handle Wolvers, so go ahead and replace that DBB. Unless you really like it better; that's understandable. Just don't bother with Venom Veiler.

As for armor, bring something that complements your weapons while protecting you from Shadow, or Piercing if you can't do that. If you are the only guy with Polaris, bring your best Shadow shield; otherwise, bring what you think you'll take more damage from.

Be sure you can handle Unknown Passage afterward; this will likely be your first Shadow Lair, and you may underestimate it. Bring something that can hit a target from far away, to hit Swarm Seeds and switches. Also be prepared for Zombies, Gremlin Thwackers, Lumbers, Toxigels, and Wolvers; be prepared to dodge invincible Normal damage turrets as well. (Be glad there are no Greavers!) None of the monsters hit you for Elemental damage, so don't worry about that.

Finally, be prepared to revive. It's dangerous in there.

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