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Slightly larger party capacity and something done with the guild house.

4 replies [Last post]
Mon, 05/07/2012 - 19:35
Nephthys

It kinda sucks when you have 5 people that all want to part, or even 6, and you have to tell two of your friends that they simply cannot join you because you already have Four members. I'm not suggesting guild runs, but just a slight increase to the party capacity. I've been in those shoes before, and quite frankly, it sucks. And then when they're done, they don't have any energy to go on another run, so you just happen to be out of luck on playing for the day.

As for the guild houses/bases. I have no idea what purpose they serve, but it would be nice if there was some other use for them, other than just spawning in there. I don't have any suggestions on ways to improve that, but I suppose just a thought? x:

Mon, 05/07/2012 - 19:40
#1
Schattentag's picture
Schattentag
Merp.

This was on page 2.

Larger party would be more fun but also have more lag, so that's a no from me.

Mon, 05/07/2012 - 21:04
#2
Corrionos's picture
Corrionos
Er...

Maybe if you could choose the max in party?
Like, expanded locking, or somesuch.

Tue, 05/08/2012 - 17:42
#3
Hexzyle's picture
Hexzyle
It would just cause more

It would just cause more lag.
Even when the party is extended to 5 members in special cases, there isn't much activity going on, because it would just generate too much lag.
It wouldn't be a party, it would be chaos. Sometimes even in a four man party many people don't see that a party member has fallen.

Tue, 05/08/2012 - 20:57
#4
Blaze-Breaker
No

I don't like it since I have trouble surviving when there are just four people in a party, and all of those
four people have individual minds, can't tell what I'm about to do, and what's worse is that I don't
know what they're going to do.

Four people is enough to get the job done. Soloing is also at least to me, faster.

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