Hi,
I'm not a big forum poster, so I probably won't reply to this thread unless a question for clarification is asked.
I have been noticing that noone uses the big angry bomb. So i suggest that an a-typical buff be implemented for it. My idea is that the bomb be turned into a multi-stage bomb that works per the following:
1) Pulls in enemies to the center like the graviton bombs, but short lived.
2) The bomb then explodes in 3 successive blasts each one being more powerful and having a larger radius than the last. The final blast could be left as the blast it has now.
I have a few details thought out, but I'm not sure about how balanced it will be. For the implosion stage, I'm thinking a radius should be the same or slightly larger then the graviton vortex. The 1st blast should be about 1/2 the power and range of the current 3rd blast's. The 2nd blast should have 2/3 the power and range of the 3rd. Finally, the last blast should be the only one with knockback.
Just my 2 bits on this.
Isn't that one of the bombs that distracts players because of the massive explosion that gets in the way of their view?
If so, then I would not like it to do 3 successive blasts.