Oh dear.. why battlepod is not Construct! It not resist pierce at all. For me, it doesn't make sense. So please make it to Construct family.
NOTE: Battlepod is just like a machines. Machine = Construct.
Oh dear.. why battlepod is not Construct! It not resist pierce at all. For me, it doesn't make sense. So please make it to Construct family.
NOTE: Battlepod is just like a machines. Machine = Construct.
Aplauses proposes battlepods have their resistance and weakness to be set as part of the construct family since they are currently completely neutral. Constructs are weak to elemental damage. Elemental Brandish lines, Divine Avenger, hammers, Polaris, and other weapons deal element damage. By keeping battlepods neutral specialized weapons are no more effective than normal damage weapons. Normal weapons have been lacking since the loadout station update.
They should change it to be resistant to specialized damage to a degree and take neutral damage from normal.
Think of battlepods as protoypes that are made with a different alloy or metal that somehow resists the elements but can be cut with sharp objects.
-Shankle: Clearly an organic life form, the lower half resembling a pastey substance. Could either be Jelly or Beast, yet is neither.
-Wisp: More like a construct than anything, yet is not.
-Shufflebot(ATH): Clearly a construct created to resemble a Jelly cube, yet shares the resistance/strengths of neither.
-Battlepod: Clearly some form of Construct, it has no damage type weakness.
I don't really see what all the fuss is about. It's a stationary machine with somewhat predictable actions. The only threat is poses is a distraction so the monsters that spawn around it can kill you.
http://wiki.spiralknights.com/Battlepod
Nope