Hey!
I've been thinking of this stuff for some time and I thought I might write it here. Hopefully they are good suggestions and most people would agree on them, write here what you think of it!
--- More special enemies in clockworks --
I find it sad that enemies like Tortodrone aren't available anymore. Gold Trojans and so looked fun too. Run, run! Sure there's Love Puppy, Soul Jelly and Impostocube. They come along once in awhile, and then it's suddenly over. The Tortodrone looked more challenging and fun to fight, and lasted longer. It would be fun to see more enemies that would spice things up and make things more interesting with more appearances. I can get that if the enemies show up a lot, then the rare factor would rule out and it might just become a regular thing. But it would be fun to see enemies like Tortodrone that offer a challenge and still would be at least less rare to see, at least compared to the chance of the current rare enemies.
--- Increase cr output in T3 levels so they are balanced with Vanaduke mission ---
From my experience, other T3 levels except the Vana levels give out a lot less. This makes people mostly just run Vana mission, and not explore other T3 clockwork levels. If the cr output would be buffed up a bit in those levels so they would be something similar or a bit less compared to Vana levels, there would be more diversity in what people would play and more fun. A counter argument I think I've seen is if you find Vana mission boring, then don't play it. Well ok, but why do you think most people do it anyway? They do it because of the cr. And with the cr then they could pimp out their arsenal or whatever they want to buy, which makes it fun at that point. I do find Vana mission to still be fun to play, but it gets a bit boring after so many times.
--- Option to switch between players LD ---
Well I've seen a lot of unbalance in teams. T2 example: Other team is full dusker, and the other is 1-2* gear. So when I get in a team that's good geared in T2 like me, it's really boring to play against a team that's so underpowered. Since the system only shuffles in that tier, the team could go either way or get a decent balance. Anyway the thing I'm suggesting here is that each player has one switch player request (this to avoid people spamming to switch between players). The request would be like the trade request, you right-click on the player in the other team and select "Switch with player..." or something like that. Then that person that got the request decides to accept it if he wants to or no. If he does, they switch between the teams and the player that got the request also lost his one switch request, so he doesn't switch again. Another way would be to balance according to * of items, that would also make LD more balanced. Many new players just join to have fun with gear that's in between tiers. That makes them land in a tier that isn't really their full gear and the imbalance happens.
--- Trojan Disguise and Love Puppy Disguise, remove after 30 days expire time ---
I think a lot more people would want these costumes if they didn't expire in 30 days. It feels a bit silly that it does when compared to all other costumes that don't.
Ouh ok.
Gold trojan look interesting
I agreed. Maybe it should be a rare monster same like Love Puppy does.
Increase Tier 3 crown output
Maybe I can consider about this.
Switch player in Lockdown
- If strong people doesn't want to accept your request and decide to team with strong people, then it will change nothing.
- It already balanced. 0/1 star in Tier 1 match, 2/3 star in Tier 2 while 4/5 star in Tier 3. If you want to make that everybody wear a same weapon and armour, then it will make Lockdown more bored. What's the point for you getting stronger weapon while you can't use it on Lockdown?
Remove 30 days expire times
Lol I agree with this. It really annoying. It seems like Spiral Knight want us to waste our money buying those useless custom.