Heat is only used for uping a players current weapons and armor and thats it.
What if heat could be used for crafting. I talked a little bit about this in another post "energy, yes anothe one". I'm sure you know all know it well^^.
Anyway, basically before going into the clockworks or any kind of mission you can choose how you want the collected heat to be spent. ex. half the heat you collect goes towards uping your gear while the other half is collected in a "tank" and can be used for crafting. heat is a form of energy right and crafting requires energy! :D
Now this is where the arguements will start. Again I suggest either removing energy from crafting and replacing with heat or reducing energy cost for crafting and making a portion of it require heat.
To stop your arguemnts. This also opens up to buying heat in the market. There could be "heat capsules" that players can buy FOR CASH :D to compensate the lack of energy needed for crafting.
Give me as much feedback as possible, I like this idea!
It's a pretty good idea, but being able to buy heat? That would almost completely eliminate the use of clockworks. But, you have given me an idea. I won't take over this thread with it, though.