Ok, first of all I'm not anglophone, so excuse me for my English.
it's been a while since I played LD, so I don't know if it is unchanged, but from my past observations LD is unbalanced, because of especially the first two aspects of the game I will mention, so imo what should be changed is :
First : the hearts trinkets shouldn't be allowed to strikers, it makes them litteraly tanks that can dash, that's nonsense imo, I think the way strikers should be are glass-cannons that have mobility and high dmg dealers. This way it should leave to guardians their characteristic of being though, tanks, and it would add spice for playing striker, as you know you have to be more focus on not getting hit; also players with skills would be rewarded this way. Just this change would balance a lot the game. Same sort of changes for the other classes, I think you get my point.
Secondly, I propose to put in place a system of nemesis classes : each class should be the class that can kill one the two other classes easily, what I propose for example is the following :
Guardians > Strikers >Recons >Guardians
Guardians should be the nemesis of the strikers and strikers the nemesis of the recons and recons the nemesis of guardians.
With this the pvp will be more strategic, no more full strikers team in both sides lool, each class is more usefull in the field, and have their role, advantage weakness.
Third (Optional) : prohibit auto-aim in LD, I think for this there is no need to add further comments lol, they can leave it, with the two changes I talked about before, it's really not an issue, but I think it would make no room to no-skills play (BTB, FF, APM...If you know what I mean ;)...).
Fourth (Optionnal): Add more specific classes please ! Gunners, Samurai, Assassin, Templar etc...With each having a specific capacity, bonuses etc...Like for example how Guardian can heal, shield etc...And make it so we have to deblock them, this way is more gratifying. But again be careful with the balance lol...
With all this said, in my humble opinion, LD will be balanced, will have a much more strategic aspect to it, and gives a feeling of accomplishment when you succeed with a class.
Hope the developers will take this suggestions into account, if you agree guys, +1 and make it so they consider this seriously.
Although Lockdown is unbalanced, this is not the way to balance it.
1) Strikers aren't really tanks. I only use one +6 Health Trinket with a Snarbolax Set and I die in 2-3 hits from everything. If you have a problem just use something the opponent doesn't resist.
2) No. Besides it's already kinda like this.
3) Meh, this has been brought up multiple times and they're not going to change it. The actual problem with Auto-Aim is that people spam finishers, otherwise it's not that bad.
4) No.