Ok. Many things about this game are bugging me.
We need to take away HoH. It's too easy to get recipes now. Or if you want to keep it in, at least make a vendor for the boss items. They are too much work to get through Basil. It's annoying.
To fix the CR/CE problem, you should make CE droppable during runs. That fixes everything about economy.
Please nerf the following weapons, they are too overpowered to be used seriously:
Winmillion (A sword/gun? What were you thinking?)
Callahan (A heavy piercing gun? Against wolvers? WE DON'T NEED THIS.)
BAB, Nitronome, any Blast Bomb (Really? Surely the explosions and mists from these bombs bother the mobs' eyes, thus making them a lot easier to kill!)
New Shards Bombs (2 explosions in one bomb, talk about overpowered)
Proto Bomb (Damn, FAIR chance of MODERATE stun? It's a 0 star bomb FFS)
Please buff the following weapons, they are much too underpowered, and are hardly useful:
All the Brandishes (They are SWORDS for god-sake. They need a wider charge)
Autogun Series (Why can't we move? We should be able to move! These are guns, not turrets...)
Polaris (Not enough damage for a boss weapon...)
Shivermist Buster (Why is this the only HoH mist bomb that doesn't help deal damage? Way to incorporate segregation into this safe game)
Now, talking about this being a safe game, there is TOO MUCH VIOLENCE. Let's take away all the violence from the games. I mean, now with the massive surge of 8 year olds playing this game, we need to make it appropriate for them.
Also, lockboxes should be able to be opened without a key... How about a new item: the lockpick?
PvP is not developed enough. We should make PvP enabled during runs.
You know the jelly armor that has sleep defence? We should put that into use! Mobs can now make knights sleep! That would make a great game.
[Space saved for future material, I will expand on this later.]
My two-cents, Mahkookeh
Normally, I'd brush this off as silly sarcasm, but I have to ask...
Are you serious?