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No More Binding!!

17 respuestas [Último envío]
Lun, 08/20/2012 - 17:54
Imagen de Killaboinine
Killaboinine

How about items do not get bound when you equip them or free to unbind because i hate the fact that once you use it, your screwed.
I want to help people by giving them all my old stuff.

Lun, 08/20/2012 - 18:26
#1
Imagen de Little-Juances
Little-Juances

Thats the point. New players will get super easy access to end-game stuff and skip half the game. Prices will go crazy.

Lun, 08/20/2012 - 18:45
#2
Imagen de Skyguarder
Skyguarder
Unbinding items will finish the game easier

No

-10

Lun, 08/20/2012 - 18:47
#3
Imagen de Coming-Storm
Coming-Storm
-100

-100

Lun, 08/20/2012 - 22:02
#4
Psychorazer

Juances covered it nicely.

-1

Mar, 08/21/2012 - 02:03
#5
Imagen de Aureate
Aureate
Processing Thoughts of You Always

ohlookit'sthisthreadagain.jpeg

No. We have enough problems without noobs rushing through the game and then complaining about it being too hard.

Mar, 08/21/2012 - 04:09
#6
Imagen de Deltikon
Deltikon
I actually agree with op, go to hell all of you.

Despise giving newbies free stuff is spoon feeding (which is up to the people who has the weapons), it would be a good idea if we could sell endgame stuff at auction house without being forced to charge a stupidly high amount of CE (seriously, 4K when you can buy a new weapon in the depot for 3,5?!). And if it's not really possible, at least reduce the bloody unbinding fee...

Mar, 08/21/2012 - 04:52
#7
Imagen de Niichi
Niichi
~

How mature. >_>

I would agree to a reduction in unbinding fees, because having to pay 4000 ce to unbind a 5 star item but having the depot only charge 3500 for a clean version of the same thing is a little disheartening. I don't know if they'd go for it though.

I don't think we're likely at all to see a complete removal of binding though. It's clearly a system designed to prevent people from throwing second hand goods into the market by making it more cost effective to create from scratch than to buy premade.

Mar, 08/21/2012 - 07:15
#8
Imagen de Skyguarder
Skyguarder
Unbinding fee

It should be lowered, no free unbinds or unbound at all times. Just make unbinding cheaper like maybe 5k or 10k crowns. I mean 200k crowns is a hell lot. If I unbind an item and it goes bound again, ugh (damn), I wasted 200k crowns I've worked on for a whole year!

Can you change this thread to "Reducting unbinding fee"?

I would give it a 10+ for reducing unbinding fee. So change the title

Mar, 08/21/2012 - 10:16
#9
Imagen de Derpules
Derpules
@Benightz

"If I unbind an item and it goes bound again, ugh (damn), I wasted 200k crowns I've worked on for a whole year!"

Is this the thing about your brother using your account (going against ToS) and binding your sword again? Because I'm really tired of that. You should just be glad he didn't give it away for free.

Binding is not the problem here. You are.

Mar, 08/21/2012 - 10:24
#10
Imagen de Luguiru
Luguiru
I like that line

"Binding is not the problem here. You are."

Any time someone recreates this thread I am going to link that post.

Ironic, considering the rules clearly says:

    "DO NOT:
  • Re-create threads that have been Graveyarded, locked, or unpublished."

When around 80% of threads that show up here are exactly that.

Mar, 08/21/2012 - 10:40
#11
Imagen de Aureate
Aureate
Processing Thoughts of You Always

What OP said is this: "How about items do not get bound when you equip them or free to unbind because i hate the fact that once you use it, your screwed."
"items do not get bound when you equip them or free to unbind"
"free to unbind"

That last part is what I object to.
Having high-power weapons readily available for new players is not a good way of doing things. Giving them equipment does not automatically give them the knowledge of how to use it, thus being able to move equipment freely is not a good idea.
I do agree that the current unbinding fee is exorbitant, yes, especially given that Kozma will sell you the goods for significantly less than the unbinding fee of an item. This means that selling equipment is only profitable if a) it's a 2*/3* item you crafted and was never bound in the first place, b) it's an equipment drop from the Clockworks, which is very rare or c) you have an insanely good UV on the item.
A lower unbinding fee will make it more viable for people to sell more powerful items, whilst still ensuring that people need to work to get better equipment. MMOs are not generally meant to present all the best weapons to you on a silver platter, right at the start of the game.

Lowering the unbinding fee, yes.
Dropping it completely as the OP says, no.

Mar, 08/21/2012 - 10:50
#12
Imagen de Artistbma
Artistbma
I try to avoid posting in dumb threads

But I couldn't resist.

@OP

Killa, Killa, Killa. Oh Killa.

This Will:

Make everything easier for newbies so they will be decked out in 5* gear but still not know how to weird a sword? Definitely.

Break the market? Absolutely.

I rest my case.

Mar, 08/21/2012 - 11:25
#13
Imagen de Knightoffury
Knightoffury
i agree

You know who would love this idea...Account Hackers! (derp) Cuz if you were amazingly stupid or something to give someone your account login or if you left your account on or they just hacked it they would probubly mail all your stuff to there account because THEY ARE ALL NOT BINDED!

Mar, 08/21/2012 - 11:58
#14
Imagen de Skyguarder
Skyguarder
^

Yes, true.

Mié, 08/22/2012 - 22:02
#15
Psychorazer

"it would be a good idea if we could sell endgame stuff at auction house without being forced to charge a stupidly high amount of CE"

That is another point. The rich get richer. The easier it is to get off yourself and sell, the more profit you can get off it. As it stands, the Energy Depot will only limit the profit you can get off it, but the prices will remain high, considering most of the buyers will likely be newbies with cash, when existing 5* knights can just use the Depot for what they need.

Jue, 08/23/2012 - 02:34
#16
Imagen de Deltikon
Deltikon
>people using the depot. ever.

I still don't get their idea of buying stuff with CE in there, asides from slots and keys. It's much cheaper to craft gear from scratch, even though it takes a bit of effort. And honestly I'm not getting anything else you're saying.

Jue, 08/23/2012 - 21:48
#17
Psychorazer

I'm saying that if it was any easier to unbind, the more profit the 'rich' can get off their bound gear.

Consider this: Although I haven't yet paid for anything, I am classed as P2P by the DLC I was gifted. The rest is irrelevant; focus on the DLC I have.

P2Pers have already cornered the market on Seerus masks, being the only players that can produce them due to the DLC being the only place to GET them.

As a result, F2Pers have o buy the masks off the AH, which is priced accordingly to the seller's whims. In the case of the Seerus masks, the risk involved is massively high for the 5* version, so people tend not to bother themselves with those.

However, if the binding cost were to be reduced, the risk involved is lower making it easier to unbind, and therefore easier to sell. Now, if it wasn't enough that DLC-holders have cornered the market for this item, they can now unbind and sell it at much less of a personal cost.

The same goes for the rest of all other gear; the 'rich' T3 players all already have their wares. If you give them an easier means to get rid of them and sell it to whoever wants it, they can get massive stacks of cash in no time.

Meanwhile, you're also likely to get a buildup of new players who can't be bothered to craft their own gear, and moan all over the place about how gear prices are too high, and demand something be done.

The Energy Depot I only threw in for consideration of lowering/restricting the limits of the unbound-gear prices. In the case of the Seerus masks, the sellers could sell at any-which price, and no-one would be able to do anything about it.

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