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Improving information after LD matches

22 respuestas [Último envío]
Mié, 09/05/2012 - 06:39
Imagen de Dendios
Dendios

When I play LD and finish the game all I see is the : 1.Damage ( don't really know how it counts ) 2.Captures 3.Defenses 4.Score 5.Payout 6.Rank Points

And I actually feel that it needs 2 more things : Kills and deaths

No , I don't want a K.D ratio , this is Spiral Knights not Call of Duty , but it looks better to know how many kills you got and how many times you died

It adds more info to the match , and most of other games have this , so why not Spiral Knights :D

'''Note:''' I don't know if this is suggested or not because the search bar isn't working for me :S
'''Note2:"" If someone knows how damage counts please write in comments or give me a link for it ^^

Mié, 09/05/2012 - 11:27
#1
Imagen de Melisan
Melisan
+1

+1

Mié, 09/05/2012 - 11:49
#2
Imagen de Dendios
Dendios
Thanks *clap*

Thanks for your support Melisan :)

Mié, 09/05/2012 - 11:51
#3
Imagen de Gigaflame
Gigaflame
+1

i agree. i think lockdown should have those too because i suck at lockdwon but sometimes i get kills and i wanna know how many kills i and other people have too.

Mié, 09/05/2012 - 12:06
#4
Imagen de Dendios
Dendios
Forgot something..

Oh yeah , I forgot to say something . If you like the idea please tell your guildmates and friends to check it out and put their opinion ( if it's with,or not )
And thanks Giga ^^

Mié, 09/05/2012 - 12:25
#5
Imagen de Addisond
Addisond
--

I don't have any objections, but in LD kills are less relevant than in other games.

Mié, 09/05/2012 - 12:32
#6
Imagen de Dendios
Dendios
@Addisond You have a point in

@Addisond You have a point in this :D , but it may add some spices and competition to the game :D

Mié, 09/05/2012 - 12:38
#7
Imagen de Qwao
Qwao
OMG

For goodness sake, I propose this change instead.

Kills and Deaths, remove damage.

Why?

Please, for the love of Vog, Lockdown is about CAPTURING POINTS, NOT A FIGHTING GAME.

Sure there's this fighting aspect, but in the end what was lockdown meant for? Capturing points and locking down the other team.

And what has the community turned it into? A game where it's a place for those strikers and whatnot to duel. Hell, I see people with god damage and 0-1 caps only.

I don't honestly mind it though. But it'd probably just boost the ego of certain people when they get an incredible K:D ratio. And you know what that means..?

More bragging, complains and requests to remove autotarget etc.

Mié, 09/05/2012 - 12:56
#8
Imagen de Dendios
Dendios
@Owaoforum Ok , I will talk

@Owaoforum Ok , I will talk about each thing you said :

* Please, for the love of Vog, Lockdown is about CAPTURING POINTS, NOT A FIGHTING GAME.
-- Well... I don't see how are you going to capture and locking down your opponent if you don't fight well.

*And what has the community turned it into? A game where it's a place for those strikers and whatnot to duel. Hell, I see people with god damage and 0-1 caps only.
-- Not all players play Striker ( I am with you that the most is ) but I see alot of Guardians and Recons too , so please , each class have better class to overpower it , for example : ( Recon > Striker > Guardian > Recon ) --Actually not all people who get "god damage" as you say don't cap well , I know alot of people that damage well and cap alot and carry the team ( in other ways )

*I don't honestly mind it though. But it'd probably just boost the ego of certain people when they get an incredible K:D ratio. And you know what that means..?
-- It seems that you didn't read the text well . I said : "No , I don't want a K.D ratio , this is Spiral Knights not Call of Duty"

Mié, 09/05/2012 - 13:27
#9
Imagen de Qwao
Qwao

Just call me owao.

"Well, I don't see how are you going to capture and locking down your opponent if you don't fight well."

And this is the part where I can digress and go a long way. But for simplicity's sake, one does not need to fight well, just the occasional kill and so on. But I still see more people talking about the fighting aspect. Autotarget? Flourish nerf blahblahblah?

"Not all players play Striker."
Of course. There's always that minority aiming to make a difference and spread influence.

"Each class have better class to overpower it"

LOL. I've seen strikers dominating EVERY SINGLE OTHER CLASS before. It comes down to skill and connection: If you got skills AND the connection, yes you can win striker, but if you live in somewhere far from the server, skills can only help you so far when fighting someone living in the US(Or Europe for EU server).

"Actually not all people who get "god damage" as you say don't cap well, I know alot of people that damage well and cap alot and carry the team (in other ways)"

I know that. That statement was meant as a "side", to add on. But not all are, and I know.

Yes, you said you don't want a K:D ratio. But let's see it this way

You get 10 kills, 2 deaths.

Anyone educated in Math will say your K:D ratio is 10:2 (or 5? I'm not sure how to present K:D ratios- I'm not a gamer)

Mié, 09/05/2012 - 13:37
#10
Imagen de Skyguarder
Skyguarder
This idea...

And how will deaths and amount of kills be posted when theres not enough space?

Also, this isn't blast network. Lockdown and blast network have a difference. Lockdown is not a big war, it is simply fighting others for fun, not for something like you kill this knight, they die forever. No.

Blast network is a bomber game and doesn't take damage. It is like striking with a bomb.

Although having deaths and kills could be ok. I suppose. +0.5

Mié, 09/05/2012 - 19:45
#11
Imagen de Dendios
Dendios
@Owao : I don't really think

@Owao : I don't really think that people will go and calculate K.D because there will be "NO" leaderboards for it , so I think most of people won't bother calculating ( Even though , as you said , it is only small numbers but people would care much more for it , if it was with leaderboards ) .

@Benightz : I will only comment on the first sentence : "And how will deaths and amount of kills be posted when theres not enough space?"
Really Benightz ?! Isn't so easy to make the box just bigger ? Or if it's hard then I don't know :S
And I know that Lockdown isn't Big war , and I know that when you die you don't die forever ( All games don't do this too btw...Unless it is search and destroy :P ) But as I said before , it is only to give more spices and competition to the match ( ofc without forgetting caps and defenses they are much important than dmg or Kills & Deaths .

Hope I clarified my point :D And thanks for commenting everyone :)

Jue, 09/06/2012 - 12:10
#12
Imagen de Qwao
Qwao

"I don't really think that people will go and calculate K.D because there will be "NO" leaderboards for it , so I think most of people won't bother calculating ( Even though , as you said , it is only small numbers but people would care much more for it , if it was with leaderboards ) ."

And that's when you have general discussion forums, for people to brag

Jue, 09/06/2012 - 14:25
#13
Imagen de Zeddy
Zeddy
These are the stats Lockdown really needs to display

-Time spent defending a capture point
-Time spent capturing a capture point

-Time spent derping on a heart pad
-Time spent waiting for respawns

-Health restored to allies
-Damage blocked

-Death marks applied
-Extra damage foes have taken from your death marks

-Amount of shield cancels
-Accuracy
-Times you've afflicted an opponent with a status
-Times you've received a status

Jue, 09/06/2012 - 16:23
#14
Imagen de Darklordskull
Darklordskull
i will review the stats.

Good idea
good idea

LOL like 9 mins
ok idea

nope, nobody cares
see above answer

maybe...
maybe...

nope
YES!
yes,
and yes!

thanks! and k/d is a good idea too!!!!!

+1

Jue, 09/06/2012 - 17:37
#15
Imagen de Bacon-Strip
Bacon-Strip
How about only you can see

How about only you can see your own in depth stats?

All the current ones are visible to everyone, but all the detailed can only be seen by you.

Jue, 09/06/2012 - 19:47
#16
Imagen de Dendios
Dendios
Nice idea ^^^^

That is a nice idea Bacon-Strip , but some people aren't with the idea at all :S

@Zeddy : That is alot of things to add + This "too" specified and somethings are unnecessary like :

1.Time spent derping on health pad
2.Amount of shield cancels
3.Time spent waiting to respawns

I think those are "too" detailed , but you have some good points there like ( Accuracy - Time spent on capturing & defending - The death mark one )

And thanks again for participating in this conversation ^^

Jue, 09/06/2012 - 20:21
#17
Imagen de Writen
Writen
I'm going to have to agree

I'm going to have to agree with Owao.

Lockdown is about capturing the other team's bases (or the free ones), not racking up huge damage while you have basically 0 caps. Hmm well, it isn't necessarily bad to get a crap-load of damage, but it shouldn't be your main priority.

Lockdown needs to get fixed. The classes are so unbalanced it's unreal.

+0.5 I guess.

Jue, 09/06/2012 - 21:23
#18
Imagen de Dendios
Dendios
I don't like repeating...

@Goldarchh : I don't like saying things again :/ but I will . It is not necessarily to get low caps with "Very High" Damage , because if you fight over the points you will get decent damage even if you are not skilled and even without ( UVs ) , no need to go striker to damage well . And I know this is a capping game but this doesn't mean it is more important than killing or ( Damaging ) . I don't see how will you cap alot if you don't kill your opponents . From what I understand from your comment , you are saying that you want us just to cap and when someones comes we should flee to other points and then damaging come after it . If I am wrong tell me :)

Vie, 09/07/2012 - 03:56
#19
Imagen de Writen
Writen
No, I said picking fights

No, I said picking fights should not be their main priority. I didn't say you should not fight people.

Oh and sorry, I guess I didn't read one of your comments(?)

Vie, 09/07/2012 - 05:00
#20
Imagen de Zeddy
Zeddy

Not sure why people seem more amiable to recon-exclusive stats than guardian-exclusive stats.

Vie, 09/07/2012 - 05:13
#21
Imagen de Dendios
Dendios
Zeddy xD

lol Zeddy xD

I will tell you why . Recon is easier to operate for non-UV and new players ( Alot of people use it , and I feel it is more annoying than a Skolver Clone if operated well , it can be lethal and deadly )
But the guardian class is a bit harder for :

1) You are slower than other players ( Making you easy prey for Strikers with UVs and without it , it is all about technique ) + ( Recons will attack you once then hide > attack > hide > attack > hide )

2) You are exposed like the striker , unlike the recon . So if your shield is broke you can't escape fast like the striker or hide like the recon = dead meat (( not all times because there is a very good guardians out there :D ))

3) It is hard to go solo or alone while Guardian , the job of guardian is to SUPPORT so he needs people to be with him , so they protect him/her and he/she heals them and protect from missiles . Which most of people hate being supportive*.

_______________________________________________________________________________

* : I mean by supportive here , that the person protect and heals , I don't mean going with group or as one .

Vie, 09/07/2012 - 14:50
#22
Imagen de Icegill
Icegill
The only reason I disagree

The only reason I disagree with this thread is because people will go for kills instead of damage. I like the balanced scoring of LD right now but, if they added an overall score it would be better. This has been suggested before (the overall score idea) so hopefully one day OOO listens!

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