Has anyone else noticed a bug preventing switch shot with identical alchemers?
Strangely the bug is resolved if one of the alchemers has a UV on it. I haven't tested two alchemers with identical UVs but judging from the way the game appears to handle weapons I doubt that would work either.
Any thoughts?
The question we have to ask is: are developers happpy with players taking advanatge of such things?
For all we know this switching for unlimited shooting could be an unintended oversight in the code.
It may be a bug they dont want to fix.