Using a format of Blast network and modifying it a bit, We can make the brawl balanced and fun.
Rules:
Each player gets a game only armor, helm, shield, and 2 weps (sword, bomb, and/or gun) They also start with 10 pips of health.
Each weapon does a starting dmg of 1 pip. (max 10 pips)
The shield can protect up to 5 pips of dmg. (max 25 pips) Note: the shield drains 1 pip/s on shield health.
When a player is defeated, the dead knight drops a heart (T3) and 1 of 3 random power-up.
Players may use 5 pts to add before the game starts into powerups, they can change it when they die. default for hardcore is 1-1-1
Attack: 1-5
Shield: 1-5
Movement: 1-5
POWER UPS:
Attack up: Increases the dmg each weapon does. (starting at 1, max 10)
Shield up: Increases the Defense power of your shield. (starts at 1 [5 pips] max 5 [25 pips])
Speed up: Increases the Speed of your knight and your weapons) (starts at 1 [no Boost] 5 max [MSI,ASI,and CTR at VH])
Scoring:
1 point for every knights' pip taken away (by attacking), with 2 pts by defeating them.
A normal 5 min. limit. for 4-8 players, 150 secs for 2-3 people,
Weapons:
Luguiru's Idea "Everyone starts with pure normal defense armor (if this minigame does not use the same tier system Lockdown does it can start with around ~2* defenses), a Calibur style sword (no charge attack), a Blaster style gun (no knockback or charge attack), and a Blast style bomb (no knockback)."
Winnings:
The winner will get 300cr for free for all with 2-3 people. The rest of the math is already made. (for 4-16 people)
The thing is balance vs fun/variety