Lately trying to get enough crowns to trade for crystal energy has been a pain with it being close to 9,000 crowns. So here is my idea. You know how after all the armor and weapons you have equipped are completely leveled and you're still picking up heat. Well Three Rings could somehow make a heat to crowns conversion. something slight. Maybe have something like 10% or so of the heat that you acquire throughout a level turned into crowns. Although that still might be too much. I'm not sure how the experience stuff works since there aren't any numbers to give you a detailed idea of what I mean. Three Rings would know though, and if they put this idea into play, I don't really care what percentage they use. It's just sad seeing all the heat I collect disappear into nothingness.
Heat to Crowns
Vie, 10/26/2012 - 21:15
Jtmcmahon
Vie, 10/26/2012 - 22:09
#2
Jtmcmahon
oh well
alright. it was just an idea I had before falling asleep last night. oh well
Vie, 10/26/2012 - 22:15
#3
Derpules
Current system's fine.
Wasted heat is an incentive to craft new items to heat and play with.
Vie, 10/26/2012 - 23:58
#4
Darkbrady
We really don't need KoA
We really don't need KoA paying out even vastly more cr than it already does. Inflation is already pretty rampant w/o adding a huge cr influx.
Sáb, 10/27/2012 - 01:37
#5
Aureate
Processing Thoughts of You Always
This will just make the rich people even richer. There are a considerable number of players who have reached endgame, with fully heated gear, who keep running KoA for crowns over and over. Implementing this system will just give them even more crowns to play with, which won't really help the people you're trying to assist here since the rich guys are part of the CE price issue.
Now, converting crowns to heat might be useful. But the reverse, no.
If you used this you would have read how heat is our equivalent of leveling experience and turning that into money would increase inflation (considering how many other players have excess heat, it would make it at least 10kCr:100CE) and more alternate dragging for even more inflation with less real party play because everyone is alternate farming.
This would be a very lazy short term solution, maybe for a couple hours, but after that it would just raise CE prices and make this game more grindy than people are already whining about.