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Is this a good setup?

13 respuestas [Último envío]
Dom, 10/28/2012 - 11:18
Imagen de Fropps
Fropps

Okay, recently I've been overseas and while deprived of spiral knights I've been thinking a lot about my setup.

I currently have:

A vile striker.
A fiery pepperbox.
Wyvern scale helm.
Seraphic mail.
A heavy plate shield

I was going to get a dread venom, volcanic pepper, dragon scale and armour of the fallen... BUT!

Over my SK deprived weeks I've realised that I was leaning heavily towards gunning so I reconsidered my options.

I've come up with:

A volcanic pepperbox.
A Callahan.
The perfect mask of Seerus.
A Justifier jacket.
An Ironmight plate shield.

Do you like it?
How could I improve it?
Will it do well in PvP? (This isn't much of a concern for me).
Anything I've forgotten to add?

Also,

Yes I DO have crimson hammer, I use my pepper mainly for puppies so I'm not taking Blitz (if you haven't noticed I have a resentment for donning standard equiptment) and if I do get trinkets I will probably get a handgun CTR and a speed bonus.

Dom, 10/28/2012 - 11:33
#1
Imagen de Fehzor
Fehzor

Do you like it?

I've seen better.

How could I improve it?

Change callahan to storm driver.

Get a swiftstrike buckler to interchange with your defensive shield.

Change justifier jacket to shadowsun slicker.

Will it do well in PvP? (This isn't much of a concern for me).

No. If you make the changes I suggested, it will do slightly better, but it still won't be getting you very far.

Dom, 10/28/2012 - 11:54
#2
Imagen de Bopp
Bopp
I'm not a fan of either setup, sorry

Your old setup was okay but not great. There were many missed opportunities for increasing your damage output. But let's focus on your proposed new setup. And my comments apply to PvE, not PvP.

If you haven't already done so, read the wiki page "Damage", and learn the monsters' resistances and vulnerabilities. Once you understand damage, you will probably want to carry two non-normal guns. (This was also an issue in your old setup, but normal weapons made more sense there because one was a sword and the other a gun.)

The blanket damage bonuses that come from Shadowsun and trinkets are really valuable, because they cannot be replicated in unique variants. So consider replacing Justifier with Shadowsun. Another reason for doing so is that shadow protection is more important than piercing protection, because shadow-dealing monsters are really nasty and piercing-dealing monsters tend to be weak.

Ironmight Plate Shield is not a bad shield for gunners, but Grey Owlite would provide more useful defense, and Swiftstrike Buckler would provide strong offense.

Lun, 10/29/2012 - 08:30
#3
Imagen de Fropps
Fropps
Thanks!

Thanks for the info.

I was originally leaning towards shadowsun but I knew that both the pepperbox and the Callahan had vulnerable phases and I was going to use the ASI to get out of those phases quickly.

I agree with Fez on changing the Callahan to a storm driver. I know that I was going to want a heavy gun with some knockback and a status, I didn't want to use the Polaris, so I chose the next best thing.

As with the shield... A swifty would be good but I'm really bad at dodging so I need the support you get from a strong shield.

So to recap...

Volcanic pepper.
Storm.
Dragon scale shield or Owlite.
Perfect Seerus.
Shadowsun.

Trinkets?
Charge time and damage.

Lun, 10/29/2012 - 08:57
#4
Imagen de Bopp
Bopp
knockback

Storm Driver is a nice gun, but you want knockback, and it offers none. And you don't want Polaris. Hmm. Consider Valiance or Supernova?

Do you really love your Fiery Pepperbox? If so, then great. But if you're sticking with it just because you already have the 4-star version, then that's not wise. Much more than half of the cost in making a 5-star item comes in the final upgrade, from 4-star to 5-star. So, even if you're at 4 stars, it is not too late to switch alchemy paths. Don't throw good money after bad.

Why are you considering Dragon Scale Shield? It has no normal protection, and monsters everywhere inflict normal damage, so it gets torn apart quickly. And you're rarely in a situation with significant elemental and piercing damage. Except in Compound 42, this shield is nowhere near optimal.

Your armor and trinkets look great.

Mié, 10/31/2012 - 22:14
#5
Imagen de Turtwwigii
Turtwwigii
Niko

fropp I agree with bopp you should get a shield with normal def like owlite sounds good

Mié, 10/31/2012 - 22:18
#6
Imagen de Darkbrady
Darkbrady
Swifty. Always.

Swifty. Always.

Mié, 10/31/2012 - 22:58
#7
Imagen de Forum-Devil
Forum-Devil
Do you like it? No,in my

Do you like it?
No,in my opinions.I prefer wolf because i'm a wolfie myself ^_^) wolf gear give damage sword bonus which is the most important thing for a swordman.
How could I improve it?
Replace those shield with owlite is a better option because everyone prefer getting owlite more than other shield.
Will it do well in PvP? (This isn't much of a concern for me).
Add a barbarous thorn blade or final flourish if you wanna be a lockdown player and skolver gear. :)
Anything I've forgotten to add?
maybe add a heavy sword like gf or da? :D
Argent peacemaker do really well for me,since the update change it damage it became a construct destroyer.
I prefer brandish( of course it all rely on your choice on choosing which ugrade you want) as fast sword because you charge very often and it's charge attack is fairly high and you had more survivability in fsc or such tough place.

Well,it just my opinions..i prefer wolf gear because the damage bonus is decent.While instead of shadow lair gear like snarbolax set,i would get arcane :),look awesome and good for trolling player in haven. x)

Mié, 10/31/2012 - 23:10
#8
Imagen de Derpules
Derpules
Bopp has it covered.

Also, @Nykza: The OP wants to be a gunner now--and your advice to him is to become a swordie? That's not very helpful.

Mié, 10/31/2012 - 23:29
#9
Imagen de Forum-Devil
Forum-Devil
oh,really?x) sorry for

oh,really?x) sorry for that,didn't read it lol way too long.
Ok,just gonna get off from this topic then since i ain't a gunner. ^_^)

Jue, 11/01/2012 - 00:33
#10
Imagen de Fropps
Fropps
Okay.

@nyzka thanks for the advice, I think it might be okay to get a heavy sword just in case, for the knockback.

Thanks for the advice. I will defiantly get Owlite for my shield now.

Argent is okay... But I've used an Antigua, the damage is bad, it has no knockback, it's hard to get every bullet but one out of the clip so I don't reload and it's not my style. But as far as I know the bullets have good flinching capasity if you use the whole clip and the charge is awesome!

I just want to bring up that I'm VERY flexible. If you could suggest a good third gun for this set what would it be? (Preferably one that reaps benefits from CTR)

Recap!

Volcanic.
Storm.
Owlite.
Perfect Seerus.
Shadowsun.

Damage and charge trinks.

Jue, 11/01/2012 - 00:48
#11
Imagen de Fradow
Fradow
As far as I know, Argent

As far as I know, Argent bullets don't flinch enemies, and the charge is not very good (I never use it), since it roots you in place for a long time and does poor damage. The main selling points of Argent are its high mobility and ease of use. That's what you look for in a side-arm, not a main gun. This gun seems tailored to be a swordsman's sidearm.

As Bopp said, unless you are in love with Pepperbox, it's probably not the best gun to do. You could instead do a Blitz Needle and a shadow gun, and take 2 out of 3 guns according the strata. For the shadow gun, either an alchemer, which you shouldn't have any problem with since it's the same as Storm, or a Biohazard, which is harder to use, but can be more fun.

The rest seems ok to me.

Jue, 11/01/2012 - 05:46
#12
Imagen de Fropps
Fropps
Bopp and Fradow.

@Fradow and Bopp. Yes, the pepperbox IS my favourite weapon, it spreads fire well, has no weakness (and as is does say in Bopps own sword guide " if your monster is resistant to the damage type it incurs a heavier penalty than what you gain from a weakness) since it's normal type, and has a high DPS. Also I just like using it.

Jue, 11/01/2012 - 13:45
#13
Imagen de Bopp
Bopp
safety of normal damage isn't needed

...as is does say in Bopps own sword guide...

That's correct, but you miss the point. When you have more than one non-normal damage type, then you are never using a weapon against a resistant monster anyway, so the "safety" of a normal weapon doesn't help at all. Let me make the comparison more explicit:
* one normal gun, one non-normal gun: big damage to 2/6 of monsters, moderate damage to 4/6 of monsters
* two non-normal guns of different types: big damage to 4/6 of monsters, moderate damage to 2/6 of monsters

Anyway, the obvious choice for your third gun is Umbra Driver (as Fradow implied), because you don't have a shadow weapon and you're comfortable with alchemers. If you get this gun, then your setup will be Volcanic Pepperbox, Storm Driver, Umbra Driver. Sentenza is also a fine choice.

(Then all you have to do is replace Volcanic Pepperbox with a piercing gun, and you'll have a truly optimized gun setup, that does big damage to 6/6 of monsters. Okay, I'm half joking here. If you love Volcanic Pepperbox, then keep using it. :)

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