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HELP! FSC Gun Sidearm

11 respuestas [Último envío]
Mar, 10/30/2012 - 03:20
Imagen de Delardino
Delardino

Well im confused which handgun to choose for an FSC run I currently use Divine Veil, Skolver Coat, Grey Owlite Shield, Needle and Voltedge for FSC. And I am also got a master blaster ready to be upgraded. The point is I am confused which sidearm to choose. My choices are either Hail Driver - Storm Driver - Argent.. I am already sure to make a Valiance but I need another elemental sidearm. Which weapon should I choose.. THX

Mar, 10/30/2012 - 03:54
#1
Imagen de Fradow
Fradow
First, the gun of choice for

First, the gun of choice for FSC is Blitz Needle. It tears through Trojans, zombies that are hard to reach (on spikes for example), and more importantly it destroys Vanaduke.

You just said "Needle", which could apply to whatever star version of Blitz, so if it's not 5* you should probably start by that.

As for an elemental side-arm, I would rule out the alchemers, simply because they are harder to use and makes you reload often. You should rely on your main weapon for damage, not on a alchemer.
That leaves Polaris and Argent Peacemaker.
On one hand, Polaris is god-like against stationary targets and have a knockback that can prove useful. On the other hand, Polaris can be very harmful to your party if you just spray bullets everywhere.
Argent Peacemaker is a fast, low damage gun : it's very useful to activate switches, as well as doing chip damage while going toward your enemy. It's high clip means you are not going to reload often. In my eyes, it's the perfect side-arm. Sure, it won't do as much damage as other guns, but the ease of use and high mobility is well worth it. You have your swords to do the bulk of the damage after all.

As for Valiance, why would you make it ? I won't say it's a bad gun, but I'm not sure it would serve any purpose in your loadout.

Mar, 10/30/2012 - 04:52
#2
Imagen de Darkbrady
Darkbrady
I'd personally have said

I'd personally have said either trollaris or stormy. The trollaris has solid dps and can absoultely decimate those large, fat groups of slags that build up in some rooms and is also great for the left side of D26 when you're hittin' the buttons in the corner (push the zombies back while the fire clocks).

Stormy is similar to that but faster; attack, run back, switch to alch and drop a shot or two, get a quick shock in, switch back to swords. S'good for just takin' random pot shots here and tehre, and teh shock is decent chance. Ofc, you'd also have the charge attack to drop on a group; even without high damage bonuses (which I assume you have some, if you plan on blitzing) then the charge will hit them like a brick in the teeth.

As for valiance, I'd agree with Fradow; leave that for LD, it has little place in FSC.

Mar, 10/30/2012 - 06:06
#3
Imagen de Bopp
Bopp
agree

I agree with the other responders here, who give good advice in general. Hail Driver is a bit hard to use, because the ricochets unfreeze the monsters. And sometimes freeze irritates your teammates. So I'd recommend Argent or Storm over Hail. Polaris is also great, if you don't irritate your teammates with it. Nova is great. Any of these can be used to solo Vanaduke. If you're doing Vanaduke in a party, then Blitz Needle is the preferred weapon, due to its crazy charge attack.

Vie, 11/02/2012 - 03:06
#4
Imagen de Delardino
Delardino
I have found a Voltech

I have found a Voltech Alchemer Mk 2 Fiend Med and Cryotech Alchemer Construct Med for a super cheap price.. My new question is damage bonus med increases how much damage.

Vie, 11/02/2012 - 03:26
#5
Imagen de Fradow
Fradow
Wiki is your best friend

Each level of bonus adds an average of 7% extra damage : source.

Of course, that's an estimate, there is no conclusive data I'm aware of.

In general, you want to have ASI or CTR UV on your weapons and use your armor and trinkets to have the DMG bonus, since those ones are against all families.

The Fiend UV on Voltech is not going to be really useful, since devilites dodge a lot, and Voltech is going to take ages killing off a Trojan. The Construct UV on Cryotech is ok though. For FSC, neither of those UV is going to make a significant change.

Vie, 11/02/2012 - 06:54
#6
Imagen de Darkbrady
Darkbrady
Voltech is going to take ages

Voltech is going to take ages killing off a Trojan

Aye, if you have to use a Driver to kill Trojans, it'll be Hail any day; much faster.

Vie, 11/02/2012 - 19:39
#7
Imagen de Thunderbog
Thunderbog
hush draggies. i creep in.

Usually, hybrid swordsmans always carry Blitz Needle into FSC just for the sake of the boss.

For a gun as a sidearm, excluding Blitz Needle or Callahan, an Argent Peacemaker can help defeat zombies pretty much effective if ye are in a distance. It's recommended if ye choose this gun for these. ^q^

Now, Alchemers are surely useful in some ways, like what Fradow and Darkbrady said. Hail Driver is about freezing and Storm Driver is about so-called extra damage and movement interruption.

What Darkbrady said about Hail Driver being useful to Trojans, is when it's frozen, ye have seconds of chance charging a Brandish/Barbs/Flourish(if ye want)/Blitz Needle to deal a massive amount of damage to the trojan. Same goes to Lord Vanaduke and various non-resistance to freeze(if so, Magma Driver would solve resistances to freeze).

For Storm Driver, they're basically for zombies and gun/rocket puppies in FSC, and they're part of a recommended and fair weapon instead of Polaris abuse, yes, that'll be Lockdown. However, if ye intent to get charge reduction, it'll stay best for FSC. For ASI, it'll stay best for Lockdown.

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I've recommended Argent Peacemaker because it's one part of my sidearm loadout. Feel free to see this hybrid swordsman loadout of mines below:

Vog Cub Set
x2 Elite Slash Modules
(Either Combuster or Divine Avenger)
Final Flourish
Argent Peacemaker
Blitz Needle
Swiftstrike Buckler

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I needed the fire resist, people keep bumping to flames as we all know it happens, no matter how ye think it's a mistake. If ye have Snarbs set with fire resist, they'll be pretty useful to fend off zombie's random ignition(however Vanaduke deals elemental). Besides, having ASI for my swords seems pretty fair for myself and it's all maxed(high for guns). Thus the double slash modules can help me alot as well to deal more damage.

In solo, my Final Flourish can KO in 5 hits to Trojan. Once it tries to attack(excluding ground pounding), flank behind him and do SC twice, switch weapon to other and back to Final Flourish and do a full combo hit to finish the trojan off.

Likewise of I said, Argent Peacemaker is a good sidearm for me to deal against zombies in a distance, and ye can't say that the charge attack is not useful, if ye have auto target on, the monster in front which is looking at the line of yer fire will get shot x5 and get's knocked back and damage x3. Never use the charge shot when enemies are in range of 400~500 distance(they might jump to ye), or lean against a wall and shoot(means anything behind ye can interrupt the loose of the eagle).

I won't explain about Blitz Needle. Ye'll know what to do.

Swiftstrike Buckler is my best friend. All I need to be is well-known of evasion against monsters while using this shield. It adds ASI to every weapon, sacrifices shield defenses but pretty useful. However, it's not recommended for rookies to use this shield unless they've seen people play with it(or has already known what to do).

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That's all I can recommend, enjoy yer FSC ride!

Vie, 11/02/2012 - 20:28
#8
Imagen de Delardino
Delardino
The replies are very useful

The replies are very useful :D Thanks all

Vie, 11/02/2012 - 20:41
#9
Imagen de Grittle
Grittle
Boy do I remeber back in the

Boy do I remeber back in the day when the peacemaker had split elemental and pierce damage

The anti Vana gun of choice
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(sigh)

Vie, 11/02/2012 - 23:00
#10
Imagen de Xxpapaya
Xxpapaya
The papaya suggests..........

Well, bringing a Blitz is one of the main things. But for side arms, I personally prefer a Hail Driver or Polaris. The Polaris is good at keeping the waves of mobs you encounter in fsc at bay, and dealing a small amount of damage with shock. The Hail Driver is good for freezing some mobs in place, buying time for your party (not to mention it puts out fires on oilers too). The Valiance is an ok choice but not really what you would want to bring since it doesn't do any bonus damage different monster families. Any elemental/piercing gun would do quite well in fsc (as long as it doesn't inflict fire) but the ones I recommended above are what I find the most efficient.
Good luck =)

Sáb, 11/03/2012 - 12:49
#11
Atacii
...

AP for a general sidearm as it's easy to use and has good single target dps. The fast bullets also instantly interrupt breath attacks.

Otherwise, I prefer hail for FSC. But it doesn't really matter as you shouldn't be using it all that often.

That said, I think ev or shiver would be a better choice for a third slot...

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