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Diverging catalysers!

5 respuestas [Último envío]
Mié, 10/31/2012 - 05:18
Imagen de Fropps
Fropps

I'm not sure if this is a well known fact or not but it needs to be known.

The wiki says that "cataclyser bullets are not limited to their own charge shots".

Long story short, it means that a cataclyser can detonate another cataclysers charges.

This could work really well in a party situation if we get everyone to have cataclysers.

But you see... We know that a normal cataclyser can detonate another normal cataclyser's charges but we don't know if a normal one will detonate a toxic's charges, or a toxic will detonate a virulent's charges or a biohazard will detonate a neutraliser's charges.

It's really unlikely that we will get a party of full biohazards at one point SO.

I ask, if someone who has 2 different types of cataclysers will test this theory out for me so we know if this is true or not.

Mié, 10/31/2012 - 06:28
#1
Imagen de Bopp
Bopp
doubt it, but worth a try

I've never tried it, and I doubt it, but it's worth testing. A really good tester would make video, post it somewhere (YouTube), and link to it from the wiki pages.

Mié, 10/31/2012 - 08:33
#2
Imagen de Aureate
Aureate
Processing Thoughts of You Always

Confirmed.
You can detonate all Catalyser charges if you have a Catalyser yourself. This works no matter if you have the Neutraliser or Biohazard line on hand; I discovered this in the ATH by accident when some other dude turned up with an Industrial Cat and started blowing up all my charges.

Mié, 10/31/2012 - 09:33
#3
Imagen de Bopp
Bopp
good to know

That's good to know. Thanks for asking, Fropps. (And thanks for answering, Aureate.)

Mié, 10/31/2012 - 22:02
#4
Imagen de Turtwwigii
Turtwwigii
Yay now I know the cat

Yay now I know the cat charges work with any regular shot thanks

Dom, 11/04/2012 - 01:37
#5
Imagen de Fehzor
Fehzor

1. Yes, as Aureate said, all catalyzer line bullets can blow up each other. The damage is also calculated with bonuses from the detonator, I believe. They may have changed that lately, but I don't think so.

2. I've been in an all biohazard and an all neutralizer party. The fundamental problem, is that people don't know how they guns work due to how subtle the mechanics behind biohazard and neutralizer are, as well as the immense amount of teamwork needed. See an electron vortex? Kill whatever is in it. See frozen enemies? Use your blitz needle's charge on them.... these things come naturally to players. What doesn't come naturally is this-

See biohazard charges on an enemy?

A) If you don't have a biohazard, help to push that enemy over towards the group so that the biohazard user can immediately attack it, or disregard it so that the biohazard user is allowed to deal some damage.

B) If you do have a biohazard, stack charges in such a way that all align on one point. This allows the biohazard/neutralizers to maximize damage, as well as control where enemies are. Make sure not to blow enemies into each other either.

C) If you have a shivermist buster or icy weapon, make sure to use it's freezing effect as much as possible.

D) Are there turrets? Biohazard/neutralizer users will want to convert these into bombs. Well, one of them. Leave it as a beacon.... If there are 20 turrets, no the biohazard user isn't going to make them all explode at once. Kill them but leave one in an area where other enemies that are walking around can get to.

And that's just the tip of the iceburg. There is an immense amount of strategy that you would want to learn, and all of it would be almost completely void due to other people not learning said strategy.

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