This would be a beast level, where the main enemy is chromalisks (kinda obvious). It would be set in a randomly generated maze, with status variants for each. You would start in a corner and work your way to the other corner fighting cromalisks along the way.
I expect it would be like a hedge maze, with vines everywhere, and your map would be jammed (walls are too tall to get a reading). There would be areas where you press a party button and, if you went the right way, would open a gate in front of you and let you carry on, but if you went the wrong way, would close all exits and you would have to fight a horde of chromalisks.
There would also be traps that are activated by stepping little tiles bulging out of the ground slightly with a faint x on it which would shoot arrows at you, activate spike traps, and opens up a gate with infinite spawning chromas (this would be rarer and with only one spawner). There would be treasure boxes that could be found by walking through a small crack in a wall.
Please leave reviews on how to make it better, I'll edit below this sentence if i think of anything to improve it.
Clarifying things 1: I didn't mean for it to be a hedge maze, but actually stone walls covered in vines, I was just saying that for comparison.
Improvement 1: I believe that the "dead ends with one real way" thing should only happen halfway through the level, so the level would be medium sized.
Fun fact 1: I decided a maze as chromas camouflage themselves to be hard to find, and it's hard to find things in mazes, so yeah.
has anyone even read this? (5 hours has passed)