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Lockdown Shakeup

7 respuestas [Último envío]
Mié, 11/28/2012 - 15:59
Imagen de Likal
Likal

Lockdown has a problem. On one side, you have newer players and dedicated free-to-play players who have vanilla gear. On the other side, you have veteran players and... erm... (no way to say it without sounding presumptuous) paying players who have advanced trinkets and high-power UVs. These two groups are currently forced to play in the same pool, and the latter group will pretty much always win.

This is a problem.

I propose that Lockdown be split into two different game modes (chosen when you sign up for a game).
Vanilla Lockdown disables trinkets, UVs, and extra weapon slots. Victory or defeat are determined by the strength of your skill, not your gear.
Complex Lockdown is anything-goes. Knights who have worked hard to perfect their Arsenal can unleash it against others who have done the same.

... And I guess it's really that simple of an idea. Players with basic gear don't get crushed, players with advanced gear get a fair challenge. Sounds win-win to me.

Mié, 11/28/2012 - 16:06
#1
Imagen de Darkshaodw
Darkshaodw
But who do you separate the

But who do you separate the two groups? Use me for example. I have 5* armor. Toothpick. And a DA. I do not use trinkets or UVs(my FF has undead med though). Obviously, I would be owned in the clone games, but I don't meet the req for the vanilla, what happens?

Mié, 11/28/2012 - 16:06
#2
Imagen de Darkshaodw
Darkshaodw
But who do you separate the

But who do you separate the two groups? Use me for example. I have 5* armor. Toothpick. And a DA. I do not use trinkets or UVs(my FF has undead med though). Obviously, I would be owned in the clone games, but I don't meet the req for the vanilla, what happens?

Mié, 11/28/2012 - 16:12
#3
Imagen de Likal
Likal
@Darkshaodw

"I propose that Lockdown be split into two different game modes (chosen when you sign up for a game)."

Read, or the owl will eat you! :P You chose to enter a Vanilla game, and the game mode turns off your UV. Note how I said "disabled", not "banned". This lets people who have one or two weak UVs (or high-level players who just want a simpler game mode) to get in to Vanilla without rebuilding their equipment.

Mié, 11/28/2012 - 16:12
#4
Imagen de Darkshaodw
Darkshaodw
Sorry, I keep thinking

Sorry, I keep thinking vanilla is cobalt stuff( why TF2!!!) anyway, good idea.

+darkshaodw

Mié, 11/28/2012 - 16:50
#5
Imagen de Juances
Juances

Banning extra weapon slots goes too far.

But anyways, there ain't that many people to divide the playerbase like that. Weekends and some specific hours are full, but for example today, I saw only 16 playing and 7 waiting,

Mié, 11/28/2012 - 16:57
#6
Imagen de Darkshaodw
Darkshaodw
@juances

A lot of people have quit ld because of the unbalance. Thats why there wasnt alot of people. If this idea works, it could bring more people back

Mié, 11/28/2012 - 20:28
#7
Imagen de Autofire
Autofire
I have a better idea:

"Sign up as vanilla" and "Sign up as full". However, players of either type can sign up. How does this work? Well, there has to be an equal number of vanilla and full players on each team. Say, you have 6v6. You have 2 full players and 4 vanillas on one team. Both teams have to contain the same number of players in them to play against each other. This prevents separating things too much just because of different player groups. I'm not 100% sure of this, but it would solve having half vanilla and half full but not enough of each to have a real game.

Possibly it could resort to above when there isn't enough for a game of one type. I.e. you have 10 vanillas and 10 fulls, so they are put into their own games. If you only have 5 fulls and 5 vanillas, then it could go roughly half and half: sometimes 3 fulls and 2 vanillas on Blue Team, and then next game it could be 2 fulls and 3 vanillas on Blue Team.

Otherwise, this would make me play T3 LD again. I don't because it's too fast paced with 80% of the players all having completely optimized gear.

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