Some have been complaining about the increasing CE prices, which as many of my friends think, will go up in price, slowly but surely eventually. Others have been complaining that it's harder to be an active and non-casual player if you don't play.
I think I may have a solution.
It's been mentioned that mist energy regenerates fully every 22 hours, coming from the air around us. And where is this energy in the air from? I quote the wiki 'Due to the intense power source at Cradle's core, the entire planet's atmosphere is imbued with loose, airborne mist energy.'. There you have it. Wouldn't it then make sense, that the closer you get to the Core, as it is constantly giving out energy, the higher the concentration of energy in the air?
Currently, every hour, ~4.55 energy is regenerated. If we increase the time taken for 100 energy to regen to 24 hours, this drops to ~4.17 energy per hour. We could then, on a linear scale, have the regeneration rate increase to up to 1.3 times the new, Haven-level regeneration rate, which goes up to 5.42. Or the increase in regeneration rate could also be balanced based on some play testing with the test servers, such that it doesn't help people who idle in the lower depth of the clockworks for energy much, and it does allow a player, to with 100 mist energy at the beginning, to go significantly deeper into the clockworks.
Casual players most likely won't be hurt by this small change, while enthusiastic players who play for more than 2 hours per day can play for longer. This won't hurt 3 rings much either, as CE is usually bought with real cash for crafting and stuff(max mist energy is still 100), and a faster regen rate cannot replace the extra, infinite capacity of CE. Furthermore, non-casual players with the money would be more likely to buy the elevator pass, as it means unlimited playtime for an entire month.
Who's with me? :D
Wait...did I read that right?
Your solution to foregoing the CE price issue is to create more Mist so that crowns can become more inflated and CE prices can go up?
What?
~Sev