1. Mission Cooldowns
I´d be grateful if there was a cooldown for missions. We all grind FSC like 24/7 because it´s the mission with the greatest cr output. This is boring. I also tried to do other missions and Arcade gates but most of those don´t even get you the cr equivalent of ce back you put in for elevator costs.
If there was a Mission Cooldown (let it be an hour or something like that) there was an inducement to stop grinding and start playing the game. This combined with greater cr outputs in the clockworks will bring the "world that changes in real-time" back.
2. The Core
Is nothing. The first time i came there i expected anything special and overwhelming. You find absolutely nothing there. Not even a Merchant, an Item, a Mini-Mist-Tank.... Kinda dissappointing in my humble opinion.
3. LD Balance
Reduce Revive-Times with the number of Players.
If we play a 4v4 and team 1 has a leaver reduce the revive time of the whole team by 1/4. This will probably cause more interesting/challenging LD games for all players.
I´m looking forward to hear your opinions :)
#1 Such a hard decision, might enrage some people
#2 No comment. I think it's just too easy to reach the core
#3
<--- This Guy doesn't know how the LD revive timer system works