Should players not be able to use heart pendents in PvP but still be able to use them in PvE. Agree or Disagree?
I have been playing Spiral Knights for a long time. I was not in it for the beta, but I joined the community when it went on steam for the first time. Probably one of my most memorable moments was playing Blast Network, during the time right before the launch of Lock Down. I remember staying up all night playing PvP, i even got a rare bomb head from those games. But what I remember most from it all was the people. I was playing with a wonderful group of people who were playing not to farm token, or to get a high score, but to have fun. We played and played and played, until the servers restarted for the Lock Down update. The first time I played Lock Down, I only had 4* gear and I was at a lost compared to some of the further players in the game. However, due to the excellent class balancing at the time, I simply played with my team and worked together for victory. I was addicted to Lock Down and quickly got over 1000 crogmo coins from playing. However soon school came along and I took a break from Spiral Knights for about 6 months. When I returned, I was filled with dread to see how the game had changed. People playing Lock Down only cared about damage now, not the team. Everyone only played as a striker in full scolver. The reason being heart pendants. These items completely unbalanced the PvP. I understand why OOO made it so you could craft them, as to not have 1 super rich guy taking as a striker and murdering everyone. However, the solution is not to make everyone be tanking as striker and running around killing everything. The new items made players completely abandon their teams, and ran off on their own. I have told a story, and now I will tell my solution. I understand how the community will react if OOO takes heart pendants out of the game, so I instead suggest that they simply ban heart pendants from Lock Down. These items ruined a wonderful game that I used to love. Now I rarely play Lock Down and i regret playing it every time a do. I am begging you OOO, please make Lock Down about teamwork, and not items.
I would appreciate it if the people posting here too as much time and effort with their posts as I did, so not to give into hasty emotions.
If they completely ban all trinkets the modules could give everyone a bunch of health so everyone has more health to live a little longer. Not the same amount for each module and each tier would have proportionate health bonuses. For example, in T3 Striker gives +10, Guardian +30, and Recon +20 for some generic numbers.
Find the people out there who share your passion and experience, I never play Lockdown. They should have better numbers from personal experience than I can make up.