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So about the SSS...

12 respuestas [Último envío]
Dom, 01/06/2013 - 13:54
Imagen de Batabii
Batabii

Scintillating Sun Shards. I wasn't going to upgrade my RSS but not only did they fix stun, but also the winterfest mission made me realize it has qualities that DBB doesn't have. What do you guys think? I've used Shocking Salt Bomb so I know how the attack style works. Does the fiend bonus (and stun) help a lot against greavers and devilites? Or is it just completely outclassed by BTB?

Dom, 01/06/2013 - 14:23
#1
Imagen de Little-Juances
Little-Juances

Trojans and greavers are too annoying. Works on beasts.

Dom, 01/06/2013 - 15:03
#2
Imagen de Zeddy
Zeddy

If you run around trojans in a rectangle shape, planting the sun shards at each corner, it's feasible to consistently double-shard them. Somehow the pattern is just about right for devilites too. I think it's really nice in a lot of areas devilites inhabit. You can plant two of them behind a destructible block and the shards of both will pass through after the core blast destroys the block. It gets a chain going right there.

I'm not too got at using it against greavers, where I'd prefer DBB, but it is workable. I haven't gotten a whole lot of training in on it.

Sometimes, I bring SSS to construct and slime areas just to distribute stun. Notably, lichens are not affected by stagger storm but will get stunned by stronger means.

Dom, 01/06/2013 - 18:45
#3
Imagen de Batabii
Batabii
@juances But...it works great

@juances
But...it works great on greavers. What are you saying? Is it because of the delay?

@zeddy
for trojans, do the shards bypass shields? That is, if I drop a bomb in front of it, will the resulting shard still go behind? otherwise I can still do the same as I would with DBB

and how the hell are lichens immune to stagger storm?

Dom, 01/06/2013 - 20:07
#4
Imagen de Zeddy
Zeddy
@Batabii

If you drop a bomb too close to Trojans, the shards will just disappear. Using it like a DBB won't work as well because of the longer fuse. It's important to drop the bombs a little off-center so that you can hit the back with two shards at a time.

I'm not sure if it's all lichens, but at least toxoils and the jellies in ice queen palace are immune to its effects.

Dom, 01/06/2013 - 21:55
#5
Imagen de Fehzor
Fehzor
LARRY

What qualities does it specifically have that DBB doesn't?

Dom, 01/06/2013 - 23:27
#6
Imagen de Batabii
Batabii
That's weird, I'll have to

That's weird, I'll have to test that myself, but I don't see any reason why the haze bombs DONT work, yet SSS does...

Lun, 01/07/2013 - 00:22
#7
Imagen de Batabii
Batabii
oh wow I just

oh wow I just noticed:

Quicksilvers, Oilers and Toxoils are immune to minor Stun.

Lun, 01/07/2013 - 02:45
#8
Imagen de Zeddy
Zeddy
@Batabii

Compare it to someone in Lockdown wearing full Skolver. They'll be immune to Shivermist but not Glacius. Those lichens are the same.

@Fehzor

It's the one quality that everyone keeps hating on: The enormous fuse time of the shards! If you place a DBB and run away as fast as you can, there's a chance the devilites will make it into the blast radius before it blows. Do the same with sun shards and step outside of furniture hurling range, you're almost certain to hit.

Once stunned, you can get closer and obliterate them with the sun shards, interrupting them with both the blast and the shards themselves. The extra amount of explosions going on in addition to the stun makes it very safe to use inside a crowd of fiends once you've got a chain going. If you do the same with a DBB, you'll still have to dodge staplers between blasts.

Lun, 01/07/2013 - 08:34
#9
Imagen de Batabii
Batabii
I don't do LD much, but I

I don't do LD much, but I could have sworn no matter how much status resistance players have, they can't be fully immune to anything. I have used volcanic demo suit + divine veil and I still take 2 or 3 fire damage per tick in FSC...

Lun, 01/07/2013 - 14:56
#10
Imagen de Irokwe
Irokwe
^

In LD, you can have full immunity to minor sources (ie haze bombs) with a max + max (<-- I think, dont take my word for it, but I think full skolver can achieve that.) For any sources larger than that, I believe it is impossible to fully resist them (except maybe one stage higher, if you have for example full skolver, each piece with max freeze res uv, and 2 5* freeze res trinkies, for protection against freeze, just my theory though).

What I do know, is that you can have full immunity to minor sources (like haze bombs). I believe FSC contains strong fire or something, therefore you cannot have full resistance.

Lun, 01/07/2013 - 15:19
#11
Imagen de Batabii
Batabii
So you're saying if I use the

So you're saying if I use the quicksilver set, I'm TOTALLY IMMUNE to static capacitor?

Lun, 01/07/2013 - 16:00
#12
Imagen de Flowchart
Flowchart
-

In LD it's max+high (7 points) or max+med (6 points) for guardian

FSC is pretty much all minor/moderate fire. You can be immune to minor fire (zombie scratches) but you need 9 points (trinket or fire UV) to get that.

It doesn't work the same way in T2 due to the armors not having max resistance at 3*. You need to have UVs as well but I don't know how much.

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