can someone tell me what is a more wanted variant on a divine avenger? attack speed increase or charge time reduction?
better unique variant
CTR is nice and all but ASI is pretty vital for using slow swords efficiently. Also, what Flowchart said. OOO could fix this, really. It's about the giant hitbox the projectiles have that are bigger than your knight and thus colide with the wall upon initial collision checking.
In the olden days, DA's projectiles didn't get cancelled when you had your back against a wall. That "feature" was specifically added to the game, probably to prevent certain tricks in FSC and maybe other levels. Despite that "bug", DA's charge attack is quite powerful.
As the others have said, ASI is nice because its swings are pretty slow. So both ASI and CTR are good. It really comes down to whether you prefer using regular or charge attacks.
it was still get cancelled before the update. The update only changes the swords less "spread out".
I don't remember ever seeing the DA charge projectiles cancel before that update, but I could be wrong.
Probably ASI. CTR isn't bad though there's still the charge bug where it will disappear if your back is against the wall.