A Roarmulus twins-sized Howlitzer, the Epialitzer is more like three Megalitzers (Howlitzers that are slightly larger than normal, and look like triceratops skulls with a neckbone) bound together, and belongs to the undead family. In other words: three bodies, three heads, and huge amount of mass.
The graveyard like levels would only include: Zombies, Bombies^, Howlitzers, Dark shankles^, Dreadnaughts^ (Only on in battles started with party buttons), Lost Souls and Greavers (^ = maybe), and the levels are called Triceratops Crypt: Rhino Rampage, Graveyard Guns and Shadowy Tomb (The boss; OOO can add more levels if they want).
The boss is the Epialitzer, accompanied by four Megalitzers. A picture of the battlefield is here: Epialitzer arena.dat
Created in Spiral Spy, credit to Super-Ratman for uploading the picture for me.
Attacks: Phase 1
Shoot huge bullet
Summon Megalitzers
Send a shock wave that damages knights who don't put up their shield in time, and instantly makes the Megalitzers enter kamikaze mode (Skull rockets).
Shoot 6 kamikaze Megalitzer skulls (two from each head, 2 x 3 = 6)
Phase 1 strategy: the Epialitzer can only be damaged by its own bullet, so knights must destroy the bullet, shooting a spray back at it, and damaging the the Epialitzer. However, the bullet can only be damaged until its about to hit the wall, at which point, the bullet explodes. If a Megalitzer shoots the huge bullet, the bullet will regenerate some health (3-7 per bullet) and be knocked back slightly at the Epialitzer, giving you more time to kill the bullet (No the bullet cannot explode in the Epialitzers face, and the bullet takes the same damage from all damage types). The Megalitzers fire four bullets, like so: T When this is repeated about five times, the Epialitzer will enter Phase 2, and there will then be the three Epialitzer skulls chasing players around the room.
Attacks: Phase 2
Charge at one of the knights (like a Tier 1 Howlitzer would, cannot turn or stop until it hits a wall, when it will pause for 5 seconds, giving players a chance to damage them, then the head will charge again)
Summon Megalitzers to the center of the room
Kill the Megalitzers, making them enter kamikaze mode
Summon six kamikaze Megalitzer heads, each
Kamikaze
Phase 2 strategy: since players are now being chase by three huge triceratops skulls, running is a good option. When an Epialitzer skull hits a wall, it will stop for 5 seconds, then charge again. The Megalitzers are now in the center of the ring (The Epialitzer can still regenerate the Megalitzers, and each head can fire 6 triceratops skulls, and all three heads will randomly: Summon Megalitzers, Make them enter kamikaze mode, and Fire skull missiles). When a head has taken sufficient damage, it will chase the player who dealt it the most damage for 15 secs (They charge like a Tier 3 Howlitzer at this point) and afterwords, explode (Damaging all monsters and knights in range)!
When all 3 heads die, all the Megalitzers will also die, and the boss will drop 1-4 Haunted skulls (6-8 for swarm version, if it will exist), which can be traded for Howlitzer gear (E.g. Howlitzer armor ***, Megalitzer armor ****, Epialitzer armor *****)
I know I already posted this idea, but I thought that I would post a new clean version.
I'm assuming this is a t3 suggestion, but if it's not, my excuses.
First off, how do you know Howlitzers are triceratops? They can as well be Unicorns! (or rhino D:) Keep in mind that T1 Howlitzers have no horns.
But really onto the suggestion itself:
How would ALL the levels look? Would they be just the old graveyard level? Keep in mind that each non-prestige boss has a level scheme that NEVER changes. I don't care if the level is graveyard-skinned or not, it must have unique things.
Next off: Do you know how many bullets a t3 howlitzer shoots? A lot. A three-headed one would be much more than a bullet hell, and lots of lagspikes for weaker computers.
Onto the boss itself:
The first phase seems to be hard except the big-bullet part. Bigger bullets (I'm assuming he's shooting 1/attack) are easier to notice and avoid, trust me. Even with Black Kat and Miracle Cloak it would be hard to last long (especially in solo) if a huge amount of howlitzers tries to kill you. Also, 3-7 health per bullet? Every t2+ weapon can 1hit the bullet, then.
...shooting a spray at it
You mean throwing a ball of water or gunning it? If you mean gunning, you're being racist against Swordsmen and Demomen. How are non-gunners supposed to do this? Is this some weird way to make Winmillion good? Or bring back the old Shard Bombs? Don't expect it from OOO, they hate the two. It's a wonder the Winmillion is still liked. (But not used.)
Howlitzer gear:
Stats.
I thought I would post a new clean version
Or google back the old thread and edit the post instead?