New Alchemer line: Using Nova line as an example
Prismatech Alchemer**
Prismatech Phaser***
Prisma Lancer****
Nova Lancer*****
This branch for all of the Alchemers would give it another unique ability. Since 2* version of Alchemer has no special abilities other than be slow and have a simple splitting charge, I figured 3* should be where the specialness begins.
The Lancer/Phaser line, instead of ricocheting, pierces through enemies (no, not piercing damage, still their respective damage types)
Of course, because the piercing would hit more enemies, it would do less damage maybe 75% of the Driver damage.
The Lancer/Phaser would be able to pierce through an infinite amount of enemies (including damage to shielded monsters, for Pvp, it would just phase through and deal damage to the shield.) but like its counterpart, has a limited range.
The charge is identical, except the fact that the main bullet pierces through enemies and only explodes when it hits a solid block or reaches its range limit. As for when it does hit, the bullets would still fan out in that umbrella, but would pierce enemies instead until it hits solid block (not including breakable blocks, phases through and deals 1 layer of damage to rock blocks, only stops when it hits indestructable block) or reaches its range.
This idea was suggested because I have noticed, that unlike its bomb and sword counterparts, it can only deal the status to a very small amount of enemies but high damage. This gun trades some damage for the ability to not be blocked by enemies and deal its status freely, for nova and umbra lancers, they would still do 75% of their counterpart damage ( their counterparts already have higher damage than the status Alchemers.)
Yes, it can hit shielded monsters.
Yes, it will do great damage when the monster happens to be in just in front of the splitting point.
Yes, it will have identical range.
Errm I'm not really good at making descriptions, if you guys like the idea, then you try making one........seriously,though, I will likely make the worst description possible
If you read all of this.......you deserve one of my famous brimstone cookies
concept is good, but:
alchemers' bullets do not explode, so it shouldn't this one's.
the "pierces infinite enemies" thing makes it OP, because a shadowtech could destroy a pack of gemlins/slimes in not many shots.
the "pierces shields" thing, that would lead to OPness because:
corner a trojan (use pulsar line) while your teammate charges this.
then trojan is cornered, unleash charge.
trojan dead, next one.
oh, and the above could be done on any enemies, so OP to the max.
so, no. too many things to get this OP. either nerf damage or range.