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New UI: What happened to the depth difficulty indicator?

12 respuestas [Último envío]
Vie, 05/03/2013 - 14:59
Imagen de Skyguarder
Skyguarder

According to the old UI, there used to be a circle with a certain color on how difficult a level is. Like FSC, you do it in proto, it has a purple eye. I think everybody forgot about that. My friend Atrumvindex has found out about it, so credit goes to him for discovering it.

Devs, please bring back the depth difficulty indicator.

Vie, 05/03/2013 - 15:59
#1
Imagen de Halapenoz
Halapenoz
Add on

Just adding on, maybe there should be a guide in the help menu about them, for the longest time I had no clue what any of them meant, other than green...

Vie, 05/03/2013 - 16:22
#2
Imagen de Skyguarder
Skyguarder

I want it back so 3* people can say that they are good, go down, fight and die, and tell the party that they are suppose to be pros, but the depth difficulty indicator would tell them whenever it's hard for them or not.

Vie, 05/03/2013 - 19:22
#3
Imagen de Little-Juances
Little-Juances

It's like redundant. Of course the game will be harder the deeper you go, right?
Looking at depth number is already an indicator itself.

Vie, 05/03/2013 - 19:47
#4
Imagen de Xxpapaya
Xxpapaya
The papaya giggles

What Little-Juances said :P If you notice that its taking you quite some time to kill a monster, then its KINDA obvious that you are going a BIT (a lot) to deep :/

Vie, 05/03/2013 - 19:51
#5
Imagen de Zeddy
Zeddy

I never got why that thing was there.

Vie, 05/03/2013 - 20:21
#6
Imagen de Hexzyle
Hexzyle
@Benightz

"My friend Atrumvindex has found out about it, so credit goes to him for discovering it."

I find this amusing. People have known about it since the release of the new GUI.

Vie, 05/03/2013 - 22:28
#7
Imagen de Batabii
Batabii

Um the whole point was to give you a CONCRETE idea of if your gear was appropriate for the current depth, and not just "tier 3 is 4* and 5*"

Sáb, 05/04/2013 - 00:47
#8
Imagen de Djawed
Djawed
I just recently played

I just recently played ragnarok online 2. I was so surprised to see how similar the UI is to spiral knights new UI. Even the chat box is slightly above the menus. People were really making a point it seems

Sáb, 05/04/2013 - 01:31
#9
Prophet-Of-Lies
@Platium.

It's explained in the hints, when you go down a level.

Blue( over experienced), Green(you doing FINE), Orange(slightly underpowered), Red(Underpowered, just go before you whipe), Purple[With an eye] [WHY REMOVE IT! It was somewhat releated to the swarm, ?]

Purple=VERY DANGEROUS, you're too deep, you WILL WIPE OUT.

Sáb, 05/04/2013 - 08:30
#10
Imagen de Skyguarder
Skyguarder
@Hex I doubt that anybody

@Hex

I doubt that anybody noticed that they did not put the circle. I even forgot about that.

Sáb, 05/04/2013 - 13:05
#11
Mararon
You're inobservant. Slow,

You're inobservant. Slow, even. That isn't something to be proud of.

Sáb, 05/04/2013 - 13:27
#12
Imagen de Skyguarder
Skyguarder

"You're inobservant. Slow, even. That isn't something to be proud of."

You can't expect everyone to be perfect. Not all humans have to be observant. Everyone is different

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