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HEAT GAUGE *Innovative Idea For Unused Heat* Feedback is appreciated ~

8 respuestas [Último envío]
Dom, 06/09/2013 - 04:22
Imagen de Pawsmack
Pawsmack

I'm sure that we've all had our fair share of disuses of heat after getting our gear to level 10. It may be possible to commit pixelated suicide and allow a party member to revive you and get a portion of your heat, but unfortunately that's not always possible...

My idea:

Players should be given a second heat gauge that is filled over time by completing depths and earning the heat that those specific depths offer. This second heat gauge would be filled by the first heat gauge(The first heat gauge is the one that's near your shield bar). If the first heat gauge is full, then at the end of the depth your second heat gauge will fill up by 25% more than what it was before. Once it is at 100% you would be able to choose a weapon/armor piece/armor set/shield to boost by 1 level for 1 depth. You would only be able to level up 1 weapon with the gauge fully heated. If you don't have a matching overall and helmet to wear then you will only be able to boost 1 of the armors by a level. If you have a matching overall and helmet to wear then you'll be able to boost them both by 1 level. If you decide to boost a shield by one level, it will only boost the shield alone.

The heat gauge would remain the same if you left the Clockworks or a mission. It would still remain the same even if you logged off and back on. You would also be able to view the gauge at the end of depths on the discretion interface and also remotely check it from your cradle, Haven, guild hall, etc... And I forgot to mention, you would be able to pick the gear to boost from your arsenal. You would be able to identify which piece of gear was boosted by a special symbol. It also wouldn't be effected if you logged off and back on. If you end up doing a run in the Clockworks, you wouldn't be able to fill up your secondary heat gauge until you used the item that you boosted.

Notes:

• Secondary heat gauge would only fill up over time if all of your gear is level 10 at the moment of which you obtain the heat.

• I would say that level 10 gear would be the only gear possible to level up to 11.

• Remember, I'm just giving the developers a "basic" format that they can review and do whatever they want with it afterwards.

Anyway, let me know what you guys think!

Dom, 06/09/2013 - 09:55
#1
Imagen de Klipik-Forum
Klipik-Forum

Would one full heat bar heat one 5* item the same as one 1* item?

Dom, 06/09/2013 - 11:35
#2
Imagen de Pawsmack
Pawsmack
@Klipik-Forum

I assume when you say "bar" you mean the heat gauge, and yes to your question in general. It won't necessarily heat the gear, it will just level it up for one depth in the Clockworks. No matter what star ranking it is, it would always increase by 1 level. It's just a temporary damage boost.

Dom, 06/09/2013 - 20:56
#3
Imagen de Imorri
Imorri
meh, sounds kind of complex,

meh, sounds kind of complex, but i guess i get the gist of it. +1 though cuz we do need another use for heat. -.-

Dom, 06/09/2013 - 21:14
#4
Imagen de Father-Frost
Father-Frost
welp

I think I read some where that sprites om nom on heat and mats...

Lun, 06/10/2013 - 21:18
#5
Imagen de Pawsmack
Pawsmack
@Father-Frost

Battle Sprites haven't been released just yet so I wouldn't be 100% sure that they'll be doing exactly what they said.

EDIT: If they do end up making Battle Sprites consume heat... I'll just update the post and make it "compatible" with them I guess. But keep in mind, we don't even know when they'll be released. Also, t's kind of up to developers as to what they want to put into their game, not me.

Lun, 06/10/2013 - 08:30
#6
Imagen de Zeyez
Zeyez
eyes trying to see the end to another end

basically, your suggestion is:
everybody earn one "heat tank"... filling it allows the player to add 1 level your weapon for one map, (example: leviathan level 10 to level 11) right?
well... probably this "heat tank" will be used to lockdown... but one match, with little extra strenght in one equipment, doesn't break the game

not bad... but:
what's happen if someone use this to upgrade one 5 star equipment level 9 to level 10, will become permanent? or only work with level 10 equipments?

only this question

Lun, 06/10/2013 - 09:54
#7
Imagen de Apophis-Set-Two
Apophis-Set-Two
Hmmm

I was sorta thinking along a "heat bank" kinda thing, where if you don't use your heat 30% of it or something like that would get ditched in the bank :/

Lun, 06/10/2013 - 21:21
#8
Imagen de Pawsmack
Pawsmack
@Zeyez | @Apophis-Set-Two

@Zeyez

It would only work with level 10 equipment, and by the way, gear is already permanently leveled after you've heated it to level 10. The secondary heat gauge would just level it up to 11.

EDIT: I also never said anything about PvP. Something like that is up to developers.

@Apophis-Set-Two

Well that's a whole different story, better make your own thread to post the idea. :)

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