- Bomb clusters
- Charging a bomb after its initial charge will lead to creating a number of charges over time. When the charge is released, the number of bombs charged are released all at once in a random formation. There will be a period of vulnerability (greater than setting off a single bomb) after releasing the bombs but the bombs will still be set and will explode anyways. Having ctr means you'll be able to charge more bombs faster.
- Fuse Time Decrease (FTD)
- Similar to the asi on swords and guns, this UV will allow bombs to explode faster than it normally would. So as soon as a Super Blast Bomb is released, it may take less than half a second for it to explode with maximum FTD. It should apply to the bomb clusters.
- Bomb throwing(charge, shield button, aim, release shield button, throw :D)
- Bombers will be able to throw their bombs at a target (Auto Target can finally be of use to bombers Q.Q) using Auto Target or just aiming manually. Once thrown, the bomber will probably be in the same period of vulnerability as when throwing a bomb cluster. With ctr, the bomber can throw bombs faster. With FTD, the bomb will explode sooner when it hits the target. Multiple bombs can probably be thrown at once if bomb clusters are put into the game. If the bomb thrown misses, the bomb will probably land about the same distance as a magnus charge away.
My current thoughts:
Bombers need more attention.
Both bomb clusters and bomb throwing come from gremlin demos.
If these ideas don't sound good, what about these alternatives?
Cluster bomb (literally called that): Similar to the shard bombs, when set, rather than having smaller shards exploding after a while, smaller bombs burst out and land, then explode right away. Damage done on initial explosion and on mini explosions. Looks like a bomberman bomb with a picture of smaller bombs. As stars increase, so do the number of bombs that come out. Damage type..idk yet.
1* Dynamite suit: Swordies got fencing jackets. Gunners got cyclops caps. Bombers should have one too >:L Bonus: Dmg bonus med. Looks like a cobalt suit with a dynamite belt and a barrel belly at the back.
Still being worked out....so whatdya think so far ^.^'?
Been suggested allot before, the cluster bomb sounds like a shard bomb just some what differently. The FTD is only debaitbly better, some bombs have a very well timed charge were you have the second one planted right before the first goes off allows you to keep a constent area protected.
The bomb throwing is not old, it would be better if there was a bomb shield that if you shield over it the bomb is launched in the direction you are facing.