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Reduce the fuse time of the big angry bomb to next to none

8 respuestas [Último envío]
Mié, 07/10/2013 - 09:39
Imagen de Fehzor
Fehzor

I think this would give the angrily big bomb a new sense of purpose in her life.

Mié, 07/10/2013 - 10:12
#1
Imagen de Canine-Vladmir
Canine-Vladmir
NOOOO!!!!!

We do the complete opposite!
I say we give the Big Angry Bomb a no fuse time so she can live forever.
-1 to your idea
+1 to mine

Mié, 07/10/2013 - 15:01
#2
Imagen de Gent-Soopakoopa
Gent-Soopakoopa
Next to nothing?

To the right or left of nothing? I really can't support until you answer that question.

Mié, 07/10/2013 - 16:54
#3
Imagen de Coelydragon
Coelydragon
To the left, to the left...

So that the bomb can blow up, then you pick it up and charge it.

Mié, 07/10/2013 - 19:59
#4
Imagen de Eltegre
Eltegre
And...

And I think that the Triglav would be immortal if it had its charge attack for its normal attack but sped up 4 times.

Jue, 07/11/2013 - 06:59
#5
Imagen de Gent-Soopakoopa
Gent-Soopakoopa
^

I agree, and the Sudaruska's charge should cause the entire level to crumble and spout searing magma when used.

Jue, 07/11/2013 - 08:54
#6
Imagen de Levenzaa
Levenzaa
-1

It's slow because it deals more damage. The more damage it deals, the slower the fuse time is.

-Potato

Jue, 07/11/2013 - 18:22
#7
Imagen de Khoionetwoeight
Khoionetwoeight
@Levenza

Video game logic at it's finest. -1

Jue, 07/11/2013 - 18:45
#8
Imagen de Fehzor
Fehzor

Yeah, and it sucks because its slow. It'd fill a different niche than "bad nitronome" if it was fast.

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