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Suggestion: Using sprite when charging an attack

10 respuestas [Último envío]
Vie, 08/02/2013 - 02:53
Imagen de Round-Shinigami
Round-Shinigami

I noticed a funny behavior from battle sprites: they can't be used when you're charging an attack.
Being a player who mostly uses charged attacks (read: charging Blitz Needle / Shiver continuously when fighting Vanaduke), I find my mer... shadow sprite quite useless. At least at its early levels. I took it for the poison status effect, hoping to have a free poison to vana right before shooting my bunch of arrows, but it is out of question - there's just no time for me to pause and use sprite in between my charged attacks (bomb - gun - bomb - gun).

Making knight able to use Battle Sprite companion whenever they desire so, and not only when they're NOT in a fight, would be of great benefit to every sprite user (in other words - all knights).

For a moment I thought about putting it into "bugs" section...

Vie, 08/02/2013 - 05:50
#1
Imagen de Hexzyle
Hexzyle
+1

Yes, this is a good idea.

Vie, 08/02/2013 - 05:59
#2
Imagen de Zeddy
Zeddy

Yup. This is how I expected them to be and it baffles me that they aren't as such.

Vie, 08/02/2013 - 06:16
#3
Imagen de Mtax
Mtax
+1

Yea. This is so unrealistic.

Vie, 08/02/2013 - 08:24
#4
Imagen de Waffleconecake
Waffleconecake
impractical problems

Here is the only problem I could find with this so hate me for bringing it up. The player has a point animation when they cast a BS skill. How can we point while charging a weapon? I get that we don't even need that but how would the BS know when to attack if we don't gesutre in some way to tell them to?
If you can solve this issue then +1.
For now +.5

Vie, 08/02/2013 - 08:37
#5
Imagen de Coelydragon
Coelydragon

Not sure if this counts but the minute I got my Drakon I tested out a arena-based pattern. Charge, fireball, charge, charge, fireball, etc. (Glacius charge). However, I couldn't charge right after I finished the pointing animation. I had to wait until the dragon had actually launched the fireball for me to charge.

Vie, 08/02/2013 - 08:41
#6
Imagen de Thunder-The-Bright
Thunder-The-Bright

waffle, you have 2 arms, you can point with the left hand.
+1.

Vie, 08/02/2013 - 09:21
#7
Imagen de Coelydragon
Coelydragon
@Thunder-the-bright

Do you want to hold a nitro up with one arm? It looks ridiculous, really.

Vie, 08/02/2013 - 11:15
#8
Imagen de Thunder-The-Bright
Thunder-The-Bright

no, I want to hold a BAB up with one arm.
for bombs, we could have a shouting (previous:chouting) animation (zeddy's idea) or we could incline the arm a bit to show the direction.

EDIT: yes waffle, thanks for the feedback.

Vie, 08/02/2013 - 09:45
#9
Imagen de Waffleconecake
Waffleconecake
Chouting? Do you mean

Chouting?
Do you mean shouting?

Vie, 08/02/2013 - 10:12
#10
Widhaadh
+1

actually now there is a shouting and pointing animation......................... so why don't we omit the pointing and make it only shouting. and be able charge and use sprite support.

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