If you're wondering what I mean, it's guns which start out as a single damage type, and then branch off into two different branches, one normal typed, the other specialised (pierce, shadow or elemental). If you're still lost, I mean the catalyser, pulsar and magnus lines.
If you choose the specialised option, you get specialised damage and a status effect. If you choose the normal line, you trade get normal damage and nothing else.
This has always seemed a bit out of place to me, especially concerning the magnus line.
I propose:
- Supernova gets a chance of inflicting fire.
- Neutraliser gets a chance of inflicting freeze.
- Iron slug gets a chance of inflicting stun.
The severity of the statuses and the chance of infliction would be identical to the specialised counterparts.
This will probably not be game-breaking, so can we have this? Please?
~Ethanol
And normal damage shard bombs get chance of fire?