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Let us throw health/remedies!

7 respuestas [Último envío]
Dom, 09/08/2013 - 12:33
Imagen de Batabii
Batabii

I'm referring to remedy and health vials. Hear me out here. You could still use them on yourself (either different binds, context sensitive, or click them, something like that), but why not let us HIT TEAMMATES? Since we can't "share" vials anymore, why not let use heal our teammates? It would work like the Team Healer in Super Smash Bros Brawl. If infinite range healing seems OP, they could just reduce the range like when you throw Rockets, making the vials shatter in midair.

Dom, 09/08/2013 - 12:35
#1
Imagen de Isekuube
Isekuube
Derp. :3

I like this idea, it's cooler than what we did have with the dropping pills for people. It adds to the Co-op, if you see a friend that's low on health, *chuck* ba-dum, back to full health.

Dom, 09/08/2013 - 15:01
#2
Imagen de Draycos
Draycos

Here's the catch- since loot is individualized, you're effectively getting 4x the health capsules in a full party. Even though you can't share them anymore, you get a lot more for personal use.

Also, making them work like friendly-fire vials could potentially backfire by letting you heal more than one person at a time (or just heal the wrong person). I'd rather just do away with emergency revives and allow players to revive each other using spare capsules instead.

Edit: On second thought, emergency revives are okay; we've all had those moments where we lagspike and unfreeze dead in a corner...

Dom, 09/08/2013 - 13:18
#3
Imagen de Creeperlucario
Creeperlucario
@Draycos

Everyone's loot is different which also includes pills which means I can get 4 pills in OCH Tier 3 where the other 3 people don't get 1.

Dom, 09/08/2013 - 14:30
#4
Imagen de Batabii
Batabii

Actually that's not a bad idea, draycos. Instead of the old health revives, make it so we stand over a fallen teammate and use a pill. They revive, but only with 3/5/10 hp. And since vials are consumable, it's not spammable, even with heart generators.

DO THIS OOO

Dom, 09/08/2013 - 14:41
#5
Imagen de Qwote
Qwote
+1 to Draycos' idea

What about adding the ability to cancel the emergency revive action before they revive with the emergency revive?

Lun, 09/09/2013 - 04:30
#6
Imagen de Blaackblue
Blaackblue
I think everyone forgot Seraphynx...

... you know, the sprite who's main purpose was to be a HEALING SUPPORT PET? in all honesty, they just need to give sera a skill that can directly heal a fellow knight, possibly be the ultimate of it's third skill and have it function like guardians in LD.

EDIT: there could be 2 ultimates, one that heals like guardians and one that revives dead teammates with a VERY SLIGHT amount of health, like 1% or just 1 pip so we can save on sparks.

Lun, 09/09/2013 - 07:39
#7
Imagen de Batabii
Batabii

a Skill that heals directly would be too abusable because all you have to do is wait around and you could spam it until everyone is full health...the only reason Guardians can do it is because LD has a time limit.

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