Okay I have been playing for some time and im a little bored of the current weapons and weapon sub-types (Bombs > Shard bombs, Swords > Rapiers, Swords > Heavy Blades) mostly because I have used a majority of them and it gets a little boring to own 2 or 3 of what is essentially just the same weapon but with a different effect
so I thought why not a few ideas on new forms and types of weapons?
EG: Lances/Axes/Shotguns/Grenades etc
for example,
Grenade
the Grenade would come under bombs and you would throw it out much like the enemy gremlin demolitions do
have a shorter blast range
detonate quicker the longer you charge them
They would detonate much like the Blast bombs
the blast itself would do normal damage and depending on what kind of grenade the shrapnel or after effect will deal another form
like a Fire Grenade that after exploding creates an elemental flame that lingers for a few seconds
or a Pierce grenade that works similar to the Shard bombs and the Snarbolax bombs but the blast deals normal and the shrapnel both deals piercing and lingers on the floor for a few seconds like a spike trap
Lance
The Lances would work similar to Swords like the Flourish Line, just that the pole area that is close to you doesn't deal damage or weaker damage (essentially your hitting them with the pole) and it hits enemies up to about 4 or 5 tiles away
Charge attacks can either work like a Javelin throw, do a multitude of hits, or maybe even jump on a enemy similar to Fizz from LoL or Kain/Dragoons in Final Fantasy, mostly normal/piercing damage but normal/elemental or normal/shadow types could exist
EG: a Trident alchemy line would be normal/piercing to start but at 3* or 4* you can make it into something like a Hades Trident like weapon that would deal part shadow + fire damage and the charge would be a stab that uses its three prongs to do a forwards stab and have to diagonal stabs on either side
Shotgun
work quite similar to the Scouts weapons in TF2, the normal shot would just be a tight or wide spread scatter depending on the weapon line your using and the charge would send out a few more shots that knock the enemy back, a tight spread charge would push in a tight spread over a great distance while the wide spreads would cover more enemies but have less knockback
Axes
Again like swords, more similar to the Troika line, the attacks are far more "savage" and can work as a 3 or 4 hit combo troika
Charge attacks would throw the Axe over a distance similar to the bullets of a gun, can hit switches
they generally deal more damage than swords at the cost of a lower swing rate
most of the Alchemy paths would be similar to the swords, like a Brandish for Axes where you get a fire ice shock and shadow one
or a Cutter line for Axes that swing faster than the rest and you throw like 3 out instead of 1
New Sword Line, Venom weapons
basically a calibur/brandish (yes I know we have obsidian and dread)
would look like a purple cold iron vanquisher/carver and have a green glow to it
New gun Line, Burst Pistol
think of the M93R from BFBC2, just a pistol that deals 3 rapid shots 3 or 4 times before reloading
would look like a mix of autogun and magnus
This belongs in the suggestions subforum, you'll most likely get more desired feedback from folks there.